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City Game Studio News

Patch v1.17.0-rc3

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • Game edition: Add a label explaining you don't get any tips when acting as a publisher
  • Custom-platform: Explain not to release the console right away in order to publish more games first
  • Studio list: Select rent studios first and sort them by area instead of price

[h3]Popup[/h3]
  • Add a popup manager so it's easier to use them
  • Add confirmation when canceling a game port
  • Add confirmation when canceling a game
  • Add confirmation when canceling a remake
  • Add confirmation when canceling a game engine
  • Add confirmation when canceling a contract
  • Add confirmation when canceling a trade game
  • Add confirmation when canceling a indie game
  • Add confirmation when canceling a custom platform
  • Add confirmation when canceling a game update
  • Add confirmation when canceling a game dlc
  • Add confirmation when selling/demolishing building from the city map

[h3]Bugfix[/h3]
  • Tutoriel: Fix an where you can't do the first game report

[h3]Known bug[/h3]
  • Contracts: some points ain't taken into account correctly.

Patch v1.17.0-rc2

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]Rendering[/h3]
  • Improve rendering of the console manufacturers, the journalists and the IT guy

[h3]UI[/h3]
  • Rework many tooltips to improve their redability regarding points production.
  • Training panel: Rework the employee selection (was barely readable in dark mode)
  • Hire and assign greyed out: Explain there's no desk available
  • Game edition: Add a label explaining you don't get any tips when acting as a publisher

[h3]Popup[/h3]
  • Rework the popups so they render better
  • Add confirmation popup when selling/demolishing a studio
  • Improve confirmation popup when buying a game genre
  • Improve the popup when making a game (feature list and history games)

[h3]Bugfix[/h3]
  • Sound / Music on feedback panel
  • List office: Rent/Buy instead of Rent/Price
  • SteamDeck: Cannot make a sequel if the game name is quite long
  • HR: Assigning an HR set the pay raise to 0% => Set it to 8%
  • Game Engine: Engine list barely readable in dark mode
  • Game Engine: License list barely readable in dark mode
  • Spontaneous application: Reword the english translations
  • Custom platform: No color on the miniature while making games for them

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Refining the User Experience: Game Interface Updates and Enhancements


Hey folks!

I am always seeking ways to enhance the overall user experience of City Game Studio. This week, I have been focusing on refining the game interface, addressing issues with tooltips and panels to ensure they do not overlap or go off screen. These changes will make it easier for players to navigate and interact with the various elements within the game.

Next week, my primary focus will be on implementing confirmation popups throughout City Game Studio. The popup design will be redone to create a more visually appealing experience, while also adding confirmations in strategic locations where they would be most beneficial. For example, when cancelling a game or signing a contract with a console manufacturer.

In addition to these improvements, I still have several minor issues to address. However, we will discuss those details during the next devlog update. My commitment to providing an engaging and seamless gaming experience remains unwavering, and I look forward to sharing these updates with you all.

Xavier aka Binogure

Patch v1.17.0-rc1

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from.

Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam.

As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers.

Please make sure to make backups of your save files before playing.


[h2]Changelog[/h2]
[h3]UI[/h3]
  • When unlocking a lot of feature at the same time, the UI is flooded with a lot of tooltips, overlapping each others. This has been fixed, only one tooltip at a time no more. It makes the game way more readable

[h3]Bugfix[/h3]
  • On the history panel and the game port panel, if you have a lot of games with very long names then you cannot see all of your games. It's been fixed