Halloween Content Patch
Happy Halloween!
To celebrate this event, I added a batch of thematic and optional content to the game. It's made available as a mod integrated to the main game which you can enable or disable at will through the mod menu.
I hope you'll enjoy this update.
Have fun!
[h2]Halloween Content[/h2]
[h2]0.7.7 Patch 7[/h2]
To celebrate this event, I added a batch of thematic and optional content to the game. It's made available as a mod integrated to the main game which you can enable or disable at will through the mod menu.
I hope you'll enjoy this update.
Have fun!
[h2]Halloween Content[/h2]
- Pumpkin farming (plants + seeds)
- Jack'o'lanterns (small decorative light sources)
- Pumpkin pie (food item)
- Explosive pumpkins (early game artisanal mine)
- Carved pumpkins (to decorate your settlement)
- Decorative spooky lights (orange, purple and red)
- Pumpkin helmets (can be made at the armor forge)
- Shamblers have a chance to spawn with pumpkin helmets
- Custom difficulty level replacing most normal raids by giant spiders and zombie attacks
[h2]0.7.7 Patch 7[/h2]
- Engine: Support for official DLC/Mods (no, i'm not going to start selling DLC)
- Fixed: Missing random prisoner seller events
- Fixed: Typo in code causing problems preventing settlers from emptying their inventory properly