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CS:GO update brings a batch of changes to Anubis and Mutiny maps

Two of Counter-Strike: Global Offensive's maps have received a fresh batch of updates. Developer Valve has posted patch notes for a new update that introduces a bunch of tweaks and tinkerings to the CS:GO maps Anubis and Mutiny, which were both added to some of the FPS game's official matchmaking pools earlier this year.


For Anubis, the studio has introduced changes to the map's spawn points, as well as some visual changes and a handful of bug fixes. The Ancient Egyptian temple-inspired Anubis map's spawn points have been shifted "slightly apart from each other" to enable "better movement". The dev has also added some grenade clips onto "short A for smoothing bouncing" as well as fixed some minor "nitpicking stuff" on the multiplayer game's radar. It's not quite clear what this stuff is from the notes, but it sounds like a little tidy-up to improve clarity.


The map's various bug fixes address hiccups with things like "invisible prop faces, gun falling through props, floating props, invisible brush faces, [and] props z-fighting" the developer says in the notes.


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