CS:GO update fixes ping bug, so you now can't "reveal a hidden enemy"

A new Counter-Strike: Global Offensive update has dropped, which ushers in a bunch of various map changes and addresses one of the FPS game's ping-related bugs. The February 17 patch notes detail a pretty sizeable list of changes, including adjustments to Anubis, Engage, Apollo, and Frostbite, alongside a fix that stops pings from highlighting players.
"Pings no longer highlight players," developer Valve announces in the notes, explaining that this "eliminates any instances of being able to reveal a hidden enemy". It seems this fix addresses a hiccup recently spotted by the multiplayer game's community, which would let pings reveal an opposing player hiding behind a corner if approached in a certain way - that is, pinged when standing right at the corner. The marker could show their location even before you had seen them.
Alongside this, the new patch brings a few other minor bug fixes which caused "the incorrect footstep sounds to be played on some surfaces", "short-handed bonus being given in Guardian mode", and a "visual shuffle" which was showing up in post-match map votes.
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