Release Notes for 9/6/2023
[ MAPS ]
[ GAMEPLAY ]
[ PREMIER MATCHMAKING ]
[ SOUND ]
[ MISC ]
-  Overpass
-  Various bug fixes and tweaks
 
 -  Various bug fixes and tweaks
 
[ GAMEPLAY ]
-  Added current armor value to the buy menu
 -  Fixed issues with ducking across round transitions
 -  Fixed a case where smoke grenades wouldn't pop
 -  Fixed a case where molotov/incendiary fire area was small in corners
 -  Fixed a case where molotov/incendiary grenades would explode at the throwers feet
 -  Fixed a case where the dropped bomb icon would appear on the radar incorrectly
 -  Continued iterating on dropped weapon pickup
 
[ PREMIER MATCHMAKING ]
-  Shortened "Waiting For Players" from 5 minutes to 2 minutes
 -  Fixed voting to surrender and voting for tactical timeouts
 -  Teams can use 3 tactical timeouts during regulation time and 1 during overtime
 -  Various bug fixes and tweaks to UI elements
 
[ SOUND ]
-  Fixed a case where hit feedback sounds wouldn't play for spectators
 
[ MISC ]
-  Allow changing equipped graffiti mid-match
 -  Improved free roaming and chase camera behavior in CSTV
 -  Fixed a case where the money display was cropped in certain languages
 -  Fixed a case where "Block names and avatars of strangers" would replace names with the wrong color words
 -  Fixed a case where the award message for planting the bomb wouldn't show
 -  Fixed issues with alt-tab window switching in fullscreen mode
 -  Added cvars mp_team_timeout_ot_add_once, mp_team_timeout_ot_add_each, mp_team_timeout_ot_max to control timeouts in overtime