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Counter-Strike 2 News

Valve bin off Counter-Strike 2's Mac support, offering a CS:GO "legacy version" in return


Are you a Mac player who's been hungrily looking forward to the eventual Mac port of Counter-Strike 2, released last month, after sinking many hours and much pocket money into the preceding Counter-Strike: Global Offensive? Fantastic news, it's been binned off! In the course of making what they're calling "the largest technical leap in CS history", Valve have decided to discontinue support for MacOS. They're also doing away with support for older PCs, including DirectX 9 and 32-bit operating systems - in future, the game will be exclusive to 64-bit Windows and Linux systems.


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Release Notes for 10/9/2023

[ GRAPHICS ]
  • Fixed a case where feet would appear black when looking down at them through a scope
  • Fixed a memory leak due to particles


[ ANIMATION ]
  • Fixed several hitbox alignment bugs
  • Fixed knife spinning not feeling as fast as in CS:GO
  • Fixed the bolt not moving during the M4A4 and M4A1-S deployment animations
  • Fixed a bug where weapon inspect could interrupt the silencer toggle animation


[ MAPS ]
  • Various bug fixes and tweaks to Mirage, Vertigo, and Nuke


[ MISC ]
  • Fixed several bugs with "Looking to Play"
  • Various bug fixes and tweaks to weapon finishes and stickers
  • Fixed a bug where loadout changes weren't saved if the game was closed shortly after making changes
  • Fixed a bug where Steam Friends' match status was delayed or missing
  • CPU performance improvements for weapon tracers
  • Added an official matchmaking datacenter in Chengdu, China

Release Notes for 10/6/2023

[ GRAPHICS ]


[ ANIMATION ]
  • Fixed a case where the grenade throw animation would be canceled by holding the inspect key
  • Adjusted M4A4 and M4A1-S draw animation to start from out-of-frame
  • Minor animation system performance optimizations


[ MAPS ]
  • Various bug fixes and tweaks to Nuke, Vertigo, Anubis, and Overpass


[ MISC ]
  • All surrender votes now require a majority to pass
  • Fixed an exploit where players could spam chat during the Premier draft phase
  • Fixed a bug where kicked players were receiving the maximum CS Rating penalty. Kicked players will now receive CS Rating based on the final outcome of the match instead
  • Fixed a bug where the first character at the beginning of the terrorist team intro wouldn't render
  • Configured SDL to prefer X11 over Wayland on Linux
  • Paris 2023 items are no longer for sale

Release Notes for 10/4/2023

[ GRAPHICS ]
  • Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that's a separate setting now


[ ANIMATION ]
  • Repositioned finger on AWP so it doesn't look as long


[ MAPS ]
  • Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage


[ MISC ]
  • Various bug fixes and tweaks to stickers
  • Adjusted crosshair outline rendering for fractional values
  • Fixed a bug where disconnecting from and reconnecting to a match would result in less XP
  • Fixed the "buy " command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn't in your loadout, the command will fail. To buy by slot, use "buy secondary0", "buy midtier1", "buy rifle2", etc. instead
  • Various tweaks to automatic sniper rifle muzzle flashes
  • Various tweaks to glass impact effects
  • Added sort options to secondary inventory select panel for actions like applying stickers
  • Fixed a bug where users in Germany were incorrectly identified as users in China

Release Notes for 10/2/2023

[ GAMEPLAY ]
  • Removed movement penalty on mud surfaces


[ GRAPHICS ]
  • Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this


[ ANIMATION ]
  • Fixed a bug where knife slashing couldn't be interrupted with an inspect


[ MISC ]
  • Various bug fixes and tweaks to weapon finishes and gloves
  • Fixed a case where molotov/incendiary grenades would create a fire ring in the air
  • Improved performance of molotov/incendiary fire extinguishing
  • Various improvements to weapon dropping and throwing
  • Various crash fixes