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CS:GO teams clash with CSPPA over BLAST Premier player protests

While the Counter-Strike: Global Offensive scene is no stranger to controversy over its long history, its most recent conflict could prove to be one of the messiest yet.


In essence, there is something of a Cold War brewing between a group of CS:GO organisations and the Counter-Strike Professional Players' Association after the latter put pressure on tournament organiser BLAST for its recording and storing of team communications for content purposes. The CSPPA alleges that this information was presented to analysts and was subsequently "shared among people in the community."


As a result, the BLAST Premier Fall Series match between Team Vitality and mousesports was delayed by over two and a half hours as CSPPA member players protested and refused to play. While the concerns around the recording, storing, and broadcasting of team communications are legitimate ones, the 11 CS:GO teams partnered with BLAST, as well as the three extra teams invited to take part in the Fall Series, have now jointly penned a statement questioning why the CSPPA waded in on the issue.


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Week 2 Missions and More

Week 2's mission card—"MOON SHOT"—is now live. The updates over the last week include changes to the pings and updates to Guard.

2020.12.07 -

[ MISC ]
– Fixed a crash related to pinging rotating car model in Engage.
– Fixed Operation Shop buttons to appear correctly on OSX and Linux.
– Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches.
– Added background movie fallbacks.

[ MAPS ]

Guard

– Blocked off construction corner.
– Added new cover for players entering the site from connector.
– Pulled drop a little closer to site.
– Shifted all covers on site to adjust angles towards bridge and archway.
– Slightly shifted connector between back alley and site.
– Partially restricted sightline between connector and pit.
– Decreased depth of restaurant corner.
– Decreased depth of VOOLT corner.
– Mitigated head peek close at stairs tunnel.
– Slightly mitigated head peek behind dumpster.
– Added minor visual details.
– Various texture updates.
– Dehexagonized beer bottles.
– Removed collision on window planters (Thanks Bubza101).
– Fixed missing faces on beer crates.
– Fixed a pixel gap on street (Thanks u/iBearably).
– Fixed grammatical errors on street signs (Thanks Sysel).

2020.12.04 -

[ MISC ]

– Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities.
– Fixed Sir Bloody Darryl’s death sound.
– Fixed a regression with soft shadows under agents.
– Fixed demo playback for the compatibility version of Mirage.
– Added “Looking to Play: Guardian” for people looking to play Guardian and Strike missions with a partner.
– Fixed mini-scoreboard alignment when showing player counts.
– Removed vote to change map in Retakes.
– Reduced round restart delay to 5 seconds in Retakes.
– Fixed ping icons to show actual pinged weapon or bomb in all game modes.
– Fixed ping icons to become transparent when player’s crosshair pointing directly at them.
– Localization updates.
– Improved stability.