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Squad 44 End of Year Roadmap

Recruits,

As we come to the end of 2025, we wanted to revisit the roadmap and give you some insight into what’s coming for the last update of the year, as well as some hints on what's to come!

Please note that all information provided is subject to change, and we will keep you informed of any updates.



[h2]ROADMAP UPDATES - The Third Pacific Map[/h2]
Before we dig into this roadmap, we wanted to give an update.

As incredible as the Iwo Jima and Guadalcanal maps are, the Pacific didn’t resonate as well as we would have liked. At this time, we decided to shift our focus away from the Pacific, meaning the third Pacific map will be postponed indefinitely.

While we love having the Pacific theatre represented in Squad 44, the maps aren’t played as often as previous Chapters. We've decided to focus our efforts on improving European maps instead, fixing issues and bringing them to overall improved quality.

[h2]CURRENT OPERATIONS[/h2]
“Current Operations” are changes that will be included in the next update.

[h3]OFFENSIVE GAMEMODE REWORK[/h3]
As we previously announced, Offensive is getting a re-work to help promote better gameplay, and give Defenders a better chance of avoiding steamroll matches.

A playtest build is available on the Squad 44 Public Testing app right now if you want to check it out! Have you tried it? Let us know what you thought in the comments!

[h3]NEW CHAPTER 3 MAPS[/h3]
Two new Chapter 3 maps are coming with the December update: the modded maps St. Marie Du Mont and Longes-sur-Mer.

We’re very excited to see these maps in the base game, and hope they become part of your regular rotation!

[h2]IN CONCEPT[/h2]
“In Concept” are changes that are currently being actively developed for future updates coming to Squad 44!

[h3]TWEAKS AND FIXES TO VEHICLE BEHAVIOUR[/h3]

A few tweaks are planned for vehicles, including fixing handling on wheeled vehicles and half-tracks, as well as better visibility on what vehicles are available at main base. The team is also looking into a system for abandoned vehicles - rather than retrieving them in the field, they will take damage over time, making them able to be respawned at Main.

[h3]GENERAL GAMEPLAY CHANGES, BUG FIXES AND OPTIMISATION[/h3]
Though this is a general topic, some specific things we're looking at:
  • Fix for radio bleed not working as intended,
  • Set deployables to stay after the radio gets destroyed, except for emplaced weapons and spawn tents,
  • Set a global limit for bigger deployables.

[h2]FUTURE OPERATIONS[/h2]
Looking ahead, our focus will be on targeted improvements, critical bugs and other quality-of-life issues to keep the game stable and performing. We'll continue to take our approach one update at a time, prioritizing changes that have the most direct impact on your experience in the game, for both new and experienced players. We would love to hear from you: What would you like to see in 2026 for Squad 44?

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[h3]MISCELLANEOUS UPDATES:[/h3]
  • Starting this week, we are excited to announce that Squad 44 is now available for the price of $19.99 USD.

Let us know your thoughts and feedback in the comments!