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Update v2.0.365.13491 - Changelog

Hey guys!

We have a patch coming that will address a potential fix for the performance issue where some clients drop to a low FPS and gets stuck. We will keep monitoring that the issue is resolved.

We are also introducing a few new layers of Offensive to the Chapter 2 maps and more Skirmish layers.

We are still keeping an eye on Skirmish and will make tweaks based on feedback from the community.

v2.0.365.13491 Changelog:
  • - Potential fix for bad client and server performance
  • - Fixed staging zone collision leftover causing physics bugs and weird motion at cap zones for some clients.
  • - Fixed nametags sometimes disappearing when prone
  • - Fixed Luger ADS transition animation causing weird looking poses on the 3p character
  • - Fixed deployable limits for FOBs such as ammo crates or vehicle tents.
  • - Fixed pontoon bridge not being rebuildable after it got destroyed.
  • - Fixed player standing up after revived. Should stay prone now.
  • - Fixed T-Posing characters in Willy's Jeep.
  • - Fixed unplugged driver seat animations for Panzer III F and Panzer IV G
  • - Fixed being able to walk through wrecked blue tractors in Stonne.
  • - Fixed Grave Skirmish capzones being uncappable for the German team
  • - Tweaked laffly transport driving responsiveness.
  • - Removed COAX gun in Laffly W15TCC AT Truck
  • - Added new layers: Stonne Offensive 03 / Dinant Offensive 03 / Veghel Skirmish 01 / Dinant Skirmish 01
  • - Fixed crashes related to Veghel and Dinant Skirmish



[h3]ROADMAP[/h3]



Sincerely,
Periscope Games