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  3. HOTFIX - Changelog V1.3.1

HOTFIX - Changelog V1.3.1

[h2]Hotfix Changelog V1.3.1[/h2]
[h3]Vehicles[/h3]
  • Fixed muzzle offset for the Jagdpanzer IV L48 late war
  • Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm)
  • Fixed skinning on Sherman V
  • Fixed incorrect material assignment on inside of Churchill Mk VII
  • Fixed destruction of Sherman V crashing the game
  • Fixed a rideable seat on the Pershing clipping into the tank
  • Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4
  • Increased Cromwell max speed to 60kph (from 40kph)
  • Reduced Firefly reload duration from 9 to 8s
  • Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H)

[h3]Characters[/h3]
  • Possible fix to characters lacking helmets

[h3]Weapons[/h3]
  • Set max zero on MP34 to 500m

[h3]Level Design[/h3]
  • Removed lines in the sky on maginot
  • Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable
  • Fixed collision box for vehicles on Utah landing craft to allow tanks to move
  • Removed one possible first flag on Veghel Frontline (due to imbalance)
  • Possible fix, for frontline so the redzone is consistent
  • Removed static AT guns from the Arnhem Range deck spawners

[h3]UI[/h3]
  • Changed role icon for medic to black

[h3]VFX[/h3]
  • Fixed some 37mm shells not having shatted/ricochet impact FX
  • Fixed Panzerwerfer smoke tanking FPS
  • Fixed HEAT rifle grenade projectile missing impact effects on some surfaces

[h3]SFX[/h3]
  • Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks
  • Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks
  • Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle
  • Fixed Panzerwerfer reload sound being audible from all distances
  • Removed 3P reload sounds playing on all mortars

[h3]Stability[/h3]
  • Prevented older mods being played until updated (prevents crashes from old mod references)
  • Fixed victory screen log spam (possible cause of server instability)
  • Fixed tank wheels causing issues (rolling to NaN - causing possible server issues)

[h3] Known Bugs[/h3]
  • End Screens are sometimes broken
  • Steering "Slippery" on some vehicles
  • Armored section are shown while no armor tank spawners are there