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Update v2.0.790.14943 - Changelog

Greetings!

This update contains some minor fixes as well as a new invasion layer for Carentan. We are still working on optimization, performance and loading times. We appreciate all the feedback we've been getting regarding this issue.

We have also implemented the first few changes approved via the new "Through the Periscope" feedback program.


[h3]Changelog v2.0.790.14943[/h3]
  • Added Carentan Invasion 01.
  • Removed assembly animation for M7 grenade launcher.
  • Added new destroy animation with shovels (right click).
  • Fixed missing APCBC shell icon on M18 Hellcat.
  • Fixed M18 Hellcat scope being on the wrong side of the barrel.
  • Fixed Tiger 2 animation issue for driver seat.
  • Fixed main menu Show/Hide option.
  • Sdkfz.222 is more resistant to shaped charges.
  • General map and game optimization.
  • [Through the Periscope]: Added Radioman ability to refresh regroup calls.
  • [Through the Periscope]: Recoil changes to all machine guns.
  • [Through the Periscope]: Adjusted Footstep for jog and sprint to be louder.
  • [Through the Periscope]: Hide enemy tickets on the scoreboard.
  • [Through the Periscope]: Changed Rate of fire on M1 Garand, G41, G43 changed from 0.1 to 0.17
  • [Through the Periscope]: Changed Rate of fire on M1 Carbine changed from 0.1 to 0.15


Sincerely,
Periscope Games

Announcing a new Feedback program: “Through the Periscope”

Greetings!

We are super excited to see everyone having fun and enjoying the new Carentan map, but we feel that there is something else that we need to address.

Over the last few weeks, we’ve been discussing and have realised that a lot of our players feel that their feedback isn’t being heard or acknowledged, we want to address this concern and to do that we are making some changes to how we interact with the feedback we get from the community.

For that reason, we are now announcing a brand new Community Feedback program that we've decided to call Through the Periscope. This new program will let our community help decide additions and changes that will get into the game.

The first major change is that we have launched a new Trello board that will give everyone an insight into all the feedback that the development team has seen and acknowledged. All feedback is split up into different categories depending on their scope and technical feasibility. You can find the new Trello board here

Every two weeks the community will get to vote a single piece of feedback that they would like to have greenlit on our Official Discord server. Once greenlit we will start work on implementing this feature. Please note that the order of greenlit items does not determine which feedback will be implemented first. The development team will have the final say and decision as to what will be voted on.

The feedback that is not picked will stay on the list until the next vote. This way our community has a direct influence on what features they would like implemented into the game.

Hopefully, this will help reassure our players that their feedback is being heard and acknowledged, as well as giving our players a visual representation of how far we have gotten with a particular feature.

The second change is related to how the feedback channel works within discord. Our bot will react with a thumbs up and thumbs down to every post in the channel. This will allow users to easily vote on feedback that they like or dislike. This will help us discuss internally what feedback our community likes or doesn’t like. Performance & bug feedback will not be added to the Trello board, as these are considered bugs or issues that are actively worked on and don't need a vote. Duplicate feedback and similar feedback also will not be added to the Trello board.

With these two changes, we can ensure that we are being open and transparent with our community about their feedback as well as including our community in deciding what they would like put into the game within reason and as long as it doesn't compromise the core experience.

Sincerely,
Periscope Games

Carentan now available!

Currahee!

We are super excited to finally be able to bring you the Carentan map, which is now available in-game. Furthermore, we've added a daytime invasion layer to St Mere Eglise amongst a few other changes.

[h3]Changelog v2.0.770.14872[/h3]
  • Added Carentan Offensive 01.
  • Added St Mere Eglise Invasion 02.
  • Fixed US Chevrolet G7100 Logi spawning Austin K5 Wreck upon destruction.
  • Adjusted Panzer VI Königstiger side plate armour to 80mm, roadwheel armour to 100mm, removed frontal fender weak spots.


Sincerely,
Periscope Games

Carentan releasing May 28th

Greetings!

The road to Chapter 3 has not been completely smooth and we’ve had to deal with a number of issues that kept us from releasing our very anticipated Carentan map.



We are now a month down the line and we are finally satisfied with the state of Carentan, which means that it will release to the public 28th of May at 4 PM CEST and as you might have guessed this is tomorrow, we are super excited to share Carentan with you.



We spent the last month ensuring that Carentan is playing and performing the way we want it to as well as ensuring that the map is fun to play. The map had bad performance and micro stutter issues. These are all resolved now and we want to thank every one of our players who helped us in that effort via public tests.



With the Carentan map, we will also see the new American tanks like the M18 and M10 fight it out with the German armour like the King Tiger. The Infantry gets to fight as either the 101st Airborne or the 6th Fallschirmjäger regiment for control over the town.



You will also get to use the new FG42 for the German paratroopers, this weapon was designed specifically to cram the best of the German Kar98k bolt action rifle and machineguns into one compact package.

We hope you are all excited to hop in and try out the new map!

Sincerely,
Periscope Games

Update v2.0.761.14859 - Changelog

Hey guys!

This small hotfix should fix the server browser issue as well as a missing minimap for Stonne Skirmish 01.

[h3]Changelog v2.0.761.14859[/h3]
  • Fixed text overlapping on the server browser.
  • Fixed server list not updating when pressing refresh.
  • Fixed missing minimap for Stonne Skirmish 01.


Sincerely,
Periscope Games