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Post Scriptum Chapter 3 Release Date + Reveal Trailer [2020]

[h3]Prepare for the Invasion of Normandy![/h3]

Post Scriptum: Day of Days free expansion is coming April 23rd on Steam.

[previewyoutube][/previewyoutube]

Sincerely,
Periscope Games

Chapter 3 Reveal Trailer Premiering April 3rd 8 PM CEST



The day that marked the beginning of the end is near...


[previewyoutube][/previewyoutube]



Mini Devblog - "Arnhem Easy Mode"

Greetings everyone!

Over the last few months, we have not only noticed an influx in players, but also some glaring issues that come with it.

In particular, players noted how difficult it is to cross bridges as attackers, notably Arnhem. So for that reason, we have decided to overhaul the map so that players are more easily able to cross the bridge and secure a foothold in the city. We call this "Arnhem Easy Mode" and it will be available in the next patch.

[h3]What is Arnhem Easy Mode?[/h3]
Well, Arnhem Easy Mode primarily aim to balance the attackers more effectively so that the task of getting across the bridge is more manageable for players. Some important additions have been made the map that we shall go over now.

  • First of all, we have added more bridges to make the chance of crossing much easier, we've also added more pontoons so you won't need to worry about crossing the main bridge with your tanks.
  • We also found some of these weird boats that were left a few months ago, they can help you better cross the river without the need for bridges.
  • The high command has also approved the use of new experimental vehicles and weapons.
  • And because crossing a river wasn't enough we've also dug tunnels into the town, this should make it easier to get those logistics across without being harmed.


Coming in the next patch, we are very excited to share this new mode with you and we hope that it resolves the issues players have been had with bridge crossings. Now, we plan to roll this change out to all bridge layers, but we felt that Arnhem is a good test bench for this new experimental change.




Sincerely,
Periscope Games

Update v2.0.446.13764 - Changelog

Hey guys!

This patch should fix the hard spawn points, French Officer mesh being broken and a few other quality of life stuff.

Changelog v2.0.446.13764
  • Fixed hard spawn points not showing anymore.
  • Fixed broken French Officer 1p mesh.
  • Fixed 1p bobbing while sprinting with rocket launchers and PIAT.
  • Fixed Char B1's hull gunner body poking through tank.
  • Fixed Puma physics body to be less bouncy.
  • Added new historically accurate sights for QF6.
  • Removed wrong shell type from Panzer 38(t).
  • Reduced recoil for M3 Grease gun



Sincerely,
Periscope Games

Update v2.0.442.13745 - Changelog

Hey guys!

We've got a patch incoming to hopefully fix player models missing heads. Additionally, we've made some changes to the mortars based on your feedback. We have removed the manual reload and implemented a mortar limit of 4 per team.

The German Sdfkz. 251 and the British PIAT has also got some updated models to keep them up to par.



Get your full changelog below.

Changelog v2.0.442.13745
  • Potential fix for headless player models.
  • Fixed mortars to now only stop reload when exiting the emplacement.
  • Fixed mortar limit to four emplacements per side.
  • Fixed MP40 muzzle velocity from 340m/s to 390m/s.
  • Fixed zoom levels of Sten and MP40 to be the same.
  • Added new PIAT model and textures.
  • Added new SdKfz 251 model and textures.



Sincerely,
Periscope Games