Penkura Patch 0.1.1.0.1
For more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.1.0.1
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BUG FIXES:
- Dialog with Neurocore didn't print answers after one of NPC dialog trigger.
- Level of details fixes to static objects from patch 0.1.1.
- Objects dropped in Medbay didn't spawn with physics on.
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IMPROVEMENTS/CHANGES/ADDITIONS:
- Collision improvements to new content from patch 0.1.1.
- Collision improvements to all trees.
- Light/Shadow now affect materials with translucency without creating overlaps (minor performance increase in rooms with windows)
- Adjustments to fog density, color, and view range distance.
- Solar Panels now adjust their angel to the sun location rather than fixed by time location.
- Improvements to minimize performance hitches when ambient light changes from Day type to Night type.
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LINK ----> https://discord.gg/2ukYHQm
--------------------------------------------------------------
Patch 0.1.1.0.1
--------------------------------------------------------------
BUG FIXES:
- Dialog with Neurocore didn't print answers after one of NPC dialog trigger.
- Level of details fixes to static objects from patch 0.1.1.
- Objects dropped in Medbay didn't spawn with physics on.
--------------------------------------------------------------
IMPROVEMENTS/CHANGES/ADDITIONS:
- Collision improvements to new content from patch 0.1.1.
- Collision improvements to all trees.
- Light/Shadow now affect materials with translucency without creating overlaps (minor performance increase in rooms with windows)
- Adjustments to fog density, color, and view range distance.
- Solar Panels now adjust their angel to the sun location rather than fixed by time location.
- Improvements to minimize performance hitches when ambient light changes from Day type to Night type.
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