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Penkura Patch 0.1.7.1

Dev-Com
Hello, world! Penkura is now patched to version 0.1.7.1


In this patch, we introduce a new structure an Atmospheric Vaporator, one of the key structures required by every settlement to produce hydrogel that is used to produce oxygen and in the future water your crops. 


Besides the new structure, we completely redesigned our RTS system and rewrote almost half of the inventory system to remove bugs and smooth out some of the functions. 


We also added dynamic object instancing to some of the buildings and components, this system will increase performance in the game, the bigger the base the stronger the effect, this system will allow players to build even bigger and more complex bases. 

And because of the players request, we redesigned our Command Center tutorial station, with the addition of video presentation, for the moment video presentation is only added to the M.P.S but we will improve it and add it to all of the tutorials in the upcoming patch. 

In the upcoming patch, we will focus on bots, another structure, and additional improvements to tutorials. 

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

For more information about the patch please visit our Patch Notes Archive.

LINK ----> http://penkura.com/patch-notes/

In case of problems/bugs/glitches appearing in the project feel free to visit our bug report site and inform us about the issue.

LINK ----> http://penkura.com/bugs/

Till the next Dev-Com over and out.

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Patch 0.1.7.1
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/////////////////////////////////////////////////////////////
//////////////// BUG|ERROR FIXES ////////////////
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- FIX --- Bot was unable to use MMC if the player took control of it, from the Overseer Mode rather than directly from the CCC.

- FIX --- Selecting useable item, and then clicking on a non-reusable item could remove said item from the inventory.

- FIX --- M.P.S set to geological scan will provide the last known amount of detected ore rather than reset itself when there are none nearby.

- FIX --- Added security system to fix 0/5 item amount bug.

////////////////////////////////////////////////////////////////////////////
//////// IMPROVEMENTS|CHANGES|ADDITIONS /////////
///////////////////////////////////////////////////////////////////////////

- Added new structure Atmospheric Vaporator.

- Added Atmospheric Vaporator to the construction list.

- When holding the right mouse button, the player is able to rotate while holding his map.

- The moment player dies his personal map system will record his last known position.

- Increase the distance of light rendering in buildings by 400%.

- Increase Geological scanner range and precision in M.P.S by 20%.

- Changed Overseer Mode name to Robotics Taskamster System.

- Added Left Shift detection to the inventory, on simple move items between the slots and by RMB move to the slot. Holding Left Shift while performing any of the move actions will split the stack in half.

- Empty slots in inventory are now visible.

- Added double click to the inventory which will use the useable item.

- You can now unequip item by clicking LMB on the equipped item in the inventory.

- Added new information to the tutorial/information window in inventory.

- Energy and Hydrogel icons on the top left in the RTS system are now buttons that show calculations made by the system. (It will print out all the buildings that have to affect on the hydrogel or power and their effects).

- Refreshed all tutorials in the Command Center personal computer by providing rich text with colored highlights.

- Added video system to the tutorial screens providing a short video presentation of more difficult to understand systems. (for the moment only for the scanner system to test the system).

- From now on, buildings that don't have hydrogel/oxygen by default won't show the "Disable Oxygen Flow" button in the RTS system, and their Hydrogel/oxygen status will show NONE rather than 0%.

- If the player cancels construction by mistake, from now on he will be able to uncheck call for cancelation if C.A.T didn't start dematerialization.

- Added camera distance object high offset rendering (grass size object will fade out/in more smooth rather than just pop in or out) effect focuses on close to player elements.

- Added dynamic object instancing system to Solar Panels, Ore Extractor, Windows, all types of Doors, interactable components (such as buttons).

- Added Right Mouse Button click to RTS to clear any selected drone, building.

- Major changes to RTS UI.

- Updated Information screen on the map.

- Minor changes to MMC UI.

- Bio-Recycler now takes 25 units of hydrogel while working rather than 5.

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