Penkura Patch 0.1.1.3
Dev-Com.
Patch 0.1.1.3 introduces our new audio control system "LionsRoar". It allows us to add more music and ambient to Penkura which changes its volume and type based on player location, and time of the day.
Main changes and over 70 of them are made in our background code, hitches appearing in Penkura every few dozens of seconds should be significantly reduced, allowing for a more smooth experience.
And as always, for more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
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Patch 0.1.1.3
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BUG FIXES:
- Trees spawn in the rocks.
- Tunnels Type X and T didn't blend lights correctly.
- Buildings didn't optimize lights and shadows if a player takes control of a bot.
- Tunnels Type T and I Windowed didn't provide oxygen.
- After taking over a bot, highlighted object name flickers on the screen.
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IMPROVEMENTS/CHANGES/ADDITIONS:
- Implementation of "LionsRoar" audio control system.
- Buildings can now effect Ambient and Music.
- Locations such as Caves can now effect Ambient and Music.
- Playable Levels will now affect Ambient and Music based on time of the day.
- Added Music for Cave Systems.
- Added Day/Night Music to Karenos.
- RTS mode activates "LionsRoar" to set proper music / ambient.
- Taking over any bot or returning to a player, activates "LionsRoar" and checks their environment to set proper ambient/music.
- Volume adjustments to large gates.
- Graphical update to atmospheric colors and density.
- Minor Graphical improvement to Ore Extractor.
- Update to foliage render range.
- Over 70 changes to background calculations and garbage collection (should significantly reduce the number of hitches in the game).
- Improved Foliage Spawn system (tree won't spawn inside of rocks, boulders or mountains).
- Light and shadow adjustments for better performance and small graphical improvement to clear out minor shadow errors.
--------------------------------------------------------------
Patch 0.1.1.3 introduces our new audio control system "LionsRoar". It allows us to add more music and ambient to Penkura which changes its volume and type based on player location, and time of the day.
Main changes and over 70 of them are made in our background code, hitches appearing in Penkura every few dozens of seconds should be significantly reduced, allowing for a more smooth experience.
And as always, for more information about the updates, progress and known bugs please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
--------------------------------------------------------------
Patch 0.1.1.3
--------------------------------------------------------------
BUG FIXES:
- Trees spawn in the rocks.
- Tunnels Type X and T didn't blend lights correctly.
- Buildings didn't optimize lights and shadows if a player takes control of a bot.
- Tunnels Type T and I Windowed didn't provide oxygen.
- After taking over a bot, highlighted object name flickers on the screen.
--------------------------------------------------------------
IMPROVEMENTS/CHANGES/ADDITIONS:
- Implementation of "LionsRoar" audio control system.
- Buildings can now effect Ambient and Music.
- Locations such as Caves can now effect Ambient and Music.
- Playable Levels will now affect Ambient and Music based on time of the day.
- Added Music for Cave Systems.
- Added Day/Night Music to Karenos.
- RTS mode activates "LionsRoar" to set proper music / ambient.
- Taking over any bot or returning to a player, activates "LionsRoar" and checks their environment to set proper ambient/music.
- Volume adjustments to large gates.
- Graphical update to atmospheric colors and density.
- Minor Graphical improvement to Ore Extractor.
- Update to foliage render range.
- Over 70 changes to background calculations and garbage collection (should significantly reduce the number of hitches in the game).
- Improved Foliage Spawn system (tree won't spawn inside of rocks, boulders or mountains).
- Light and shadow adjustments for better performance and small graphical improvement to clear out minor shadow errors.
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