Penkura Patch 0.1.9.3.1

Dev-Com
Hello, world! Penkura is now updated to 0.1.9.3.1
A minor patch to fix few visual issues, triggers and to add a small improvement to the weather system.
And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
In case of problems/bugs/glitches appearing in the Midway Branch version of Penkura, please contact us on Discord (Link above) or post in the "Midway Branch of Penkura" section of the Steam Forum.
LINK ----> https://steamcommunity.com/app/739720/discussions/4/
Till the next Dev-Com over and out.
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Patch 0.1.9.3.1
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//////////////// BUG|ERROR FIXES ////////////////
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- Pushing the camera to the wall in the temple allowed you to see past it.
- Player was able to save the game when a special event is on if trying to save and go back to the main menu.
- Game didn't trigger his primary default Field of View settings on the first launch, make some of the computer's screens a bit too big.
- Doors animation and sound effects at the Gemini Base could be triggered multiple times affecting sound triggers and animation reset points.
- If players walk in back to the tramp, after getting out, it will trigger "Z control system" for 53 seconds that prevented the player from jumping. (system in place for weaker CPU to make sure player won't phase out through the tramp in case of loading problem).
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//////// IMPROVEMENTS|CHANGES|ADDITIONS /////////
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- Clouds' move speed is now controlled by the wind speed.
- Clouds' speed are now part of the save/load pool.