1. Penkura
  2. News
  3. Penkura Patch 0.1.9.3.2

Penkura Patch 0.1.9.3.2

Dev-Com
Hello, world! Penkura is now updated to 0.1.9.3.2


In this minor patch, we fixed few bugs reported by the community and added requested changes.

We reset all the new furniture at the base near the ancient temple, changes will be using our save adjustment system, so there is no need to start from the beginning to see the changes.

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

In case of problems/bugs/glitches appearing in the Midway Branch version of Penkura, please contact us on Discord (Link above) or post in the "Midway Branch of Penkura" section of the Steam Forum.

LINK ----> https://steamcommunity.com/app/739720/discussions/4/

Till the next Dev-Com over and out.

-------------------------------------------------
Patch 0.1.9.3.2
-------------------------------------------------

/////////////////////////////////////////////////////////////
//////////////// BUG|ERROR FIXES ////////////////
////////////////////////////////////////////////////////////

  • Fixed multiple grammar errors.

  • Player was able to unlock, locked item in the inventory if spawning macro icons.

  • Some of the furniture added in the Midway branch didn't spawn their generated loot in the Main Branch.

  • Fixed issues with lights turning on on powerless buildings after loading the game.


////////////////////////////////////////////////////////////////////////////
//////// IMPROVEMENTS|CHANGES|ADDITIONS /////////
///////////////////////////////////////////////////////////////////////////

  • From now on, if the player weapon/tool is equipped, the players' sprint is 10% slower.

  • Signifingly improved spawning pool for all interactable items.

  • From now on, players' bodies will ping an S.O.S audio signal to make it much easier to find in tall grass.

  • Increase fall damage threshold from 6 to 7 meters.

  • Adding items to the Construction List in the MMC will not change the currently viewed item.

  • All tree types will now remember their last wind intensity setting on dematerialization to not break the sway flow.

  • Added Power On/Off to Beacon, Path Lamp, and Post Lamp.

  • Player can now force On/Off lamps during day and night.

  • Player is now able to turn off automatic On/Off on low light intensity.

  • Updated Light and Power saving methods, on load player will now instantly see correct power and light status of every building.