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(Midway Branch) Penkura Patch 0.1.9.3 MW 3

Dev-Com
Hello, world! Midway Branch of Penkura is now updated to 0.1.9.3 MW 3


In this Midway patch, we focused on MPS (scanning tool) and the ability to scan more objects in the environment. Most of the objects within the game are now scan-able. Some of them provide useful information, and others important to the plot elements (for those interested in the in-game story).



We added new systems to allows us to add even more scan-able objects in the future. Thanks to this immersion should increase and story creation should become much easier in the future patches.

A small tutorial on how to access the Midway branch is available in the link below.

Link ---> https://steamcommunity.com/sharedfiles/filedetails/?id=2357998690

And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

In case of problems/bugs/glitches appearing in the Midway Branch version of Penkura, please contact us on Discord (Link above) or post in the "Midway Branch of Penkura" section of the Steam Forum.

LINK ----> https://steamcommunity.com/app/739720/discussions/4/

Till the next Dev-Com over and out.

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Patch 0.1.9.3 MW 3
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/////////////////////////////////////////////////////////////
//////////////// BUG|ERROR FIXES ////////////////
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  • All Tunnel Types were unscannable from inside.


////////////////////////////////////////////////////////////////////////////
//////// IMPROVEMENTS|CHANGES|ADDITIONS /////////
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  • Completely redone scanning light effect on MPS.

  • Glass is now also affected by environmental degradation (dirt/dust).

  • Set objects are now scan-able by MPS.
    /// Metos Drone.
    /// Metos Warrior.
    /// Metos Grower.
    /// Alien Obelisks.
    /// Alien Temple.
    /// Alien Square.
    /// Alien Sarcophagus.
    /// Vanduti Crystal Beacon.
    /// All Door Controls (buttons).
    /// Cave Support Beams (with light).
    /// Holo Signs.
    /// Holo-Viewers.
    /// Corporate Containers.
    /// Metos Nest.

  • Minor graphical improvement to MRT.

  • MPS information can now change depending on the object's live properties (MPS will reset data each second when scanning even after the initial scan to change the information provided if needed).

  • MPS will now provide "container dimension" (class size) when scanning any type of storage container.

  • Added additional scan-able objects into the Ancient City.

  • Minor adjustments to Gemini Section of the game.