Patch 0.1.7.3.1

Dev-Com
Hello, world! Penkura is now patched to version 0.1.7.3.1
In this minor patch, we focused on fixing player reported bugs, new animations to player character (mostly to improve immersion and overall quality), the ability for bots to use world map, and minor improvements to player keybinding.

We also started to improve the quality of the materials in the game, enhancing there look without increasing game requirements or load time. After some time we were able to improve our LionsMat system to allow switching between not only the quality of the textures but changing it entirely on-demand.

This system was used to refresh all ancient temples, but will also be used in each new level containing any terrain/landscape.
And as always, for more information regarding the latest technical support, patches, and updates please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
For more information about the patch please visit our Patch Notes Archive.
LINK ----> http://penkura.com/patch-notes/
In case of problems/bugs/glitches appearing in the project feel free to visit our bug report site and inform us about the issue.
LINK ----> http://penkura.com/bugs/
Till the next Dev-Com over and out.
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Patch 0.1.7.3.1
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//////////////// BUG|ERROR FIXES ////////////////
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- FIX --- Golden Malok didn't add Nutrient when eaten from the inventory.
- FIX --- Buffs and Debuffs didn't appear on the character screen till you turn the screen on and off.
- FIX --- Mouse sensitivity was reset to default each time players leaves RTS mode.
- FIX --- Bots without hands, could operate Bio-Recycler.
- FIX --- Dark Matter Colar (Expired) added the wrong number of nutrients.
- FIX --- Player was able to eat an entire stack of items (as a single piece).
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//////// IMPROVEMENTS|CHANGES|ADDITIONS /////////
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- Added additional Quick Slot input keys to control settings.
- All bots now have access to a holographic world map.
- Bot world map is a physical in-game object rather than 2D user interface (can be blocked by other objects / can block other objects).
- Added 6 new animations to player hands.
- From now on players will be using "grab" and "press" animation on interactive objects (such as closets, cans, flowers, etc.).
- Added Hands Up input key to "control" settings. (not yet operational).
- Amount of Quick Slots in, M.P.B, and Oculus increase from 3 to 9.
- Amount of Quick Slots in Player increase from 5 to 9.
- Visual update Character View Window.
- Visual update to Quick Slots.
- The user interface now shows also the number of items currently hovered over.
- Added keybindings reminder to "Interaction" and "Additional Interaction" when hovering over items.
- Visual update to Main Temple and all side structures of the main temple.
- Visual improvements to world map.
- Added Antarctic armor to the player at the start.
- Changed sound effect of Information Ping (to be more unique)
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