Minor changes to levels 1/6, 1/9, 3/8, 5/1, 5/6, 6/5, 7/4.
Major changes to levels 7/3, 9/3.
Moved a plasma ball from level 6/2 to 10/10.
Moved some silicon crystals between levels. This update may affect your crystal count if you had already collected some of these ones.
The overworld pause menu shows you the total number of silicon crystals you've collected, separately from the number of crystals you're holding right now.
Added some tooltips to the overworld pause menu.
Level Pit & editor changes
Players' flags are now shown in more places throughout the Pit UI.
Added "Awards" page, which ranks top players by various criteria.
Added "Recent Deaths" to each level page. You can only see this if you've already beaten the level.
A tick icon is now shown on levels you've already done.
The first player to beat each level is now memorialized on its page.
Player names in the "Best Time" box are now links.
Added a "Delete" tool to the editor.
Fixed bug where, when using the "Back" buttons in the Level Pit, you'd sometimes end up on the wrong tab of somebody's user page.
Fixed bug which caused the "Number of plays" and "number of wins" stats on players' pages to be wrong.
Bug fixes
Fixed bug where black rectangles would appear on some floor tiles on Windows.
Fixed bug that could crash the game if an object teleported to a space that another object was moving into.
Fixed bug that could crash the game if you deleted the last unpublished level on your user page.
Fixed bug that made it impossible to unbind gamepad controls.
Miscellaneous
If you try to use a gamepad on the main menu without configuring it, a message now pops up directing you to Options.
The wall-follower enemy has a little bump on one side to show you which wall it follows, but it's always been on the wrong side. This is now fixed.