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  3. Update 2.3.7 Released

Update 2.3.7 Released



  • Changes to campaign

    • Minor changes to levels 1/6, 1/9, 3/8, 5/1, 5/6, 6/5, 7/4.
    • Major changes to levels 7/3, 9/3.
    • Moved a plasma ball from level 6/2 to 10/10.
    • Moved some silicon crystals between levels. This update may affect your crystal count if you had already collected some of these ones.
    • The overworld pause menu shows you the total number of silicon crystals you've collected, separately from the number of crystals you're holding right now.
    • Added some tooltips to the overworld pause menu.
  • Level Pit & editor changes

    • Players' flags are now shown in more places throughout the Pit UI.
    • Added "Awards" page, which ranks top players by various criteria.
    • Added "Recent Deaths" to each level page. You can only see this if you've already beaten the level.
    • A tick icon is now shown on levels you've already done.
    • The first player to beat each level is now memorialized on its page.
    • Player names in the "Best Time" box are now links.
    • Added a "Delete" tool to the editor.
    • Fixed bug where, when using the "Back" buttons in the Level Pit, you'd sometimes end up on the wrong tab of somebody's user page.
    • Fixed bug which caused the "Number of plays" and "number of wins" stats on players' pages to be wrong.
  • Bug fixes

    • Fixed bug where black rectangles would appear on some floor tiles on Windows.
    • Fixed bug that could crash the game if an object teleported to a space that another object was moving into.
    • Fixed bug that could crash the game if you deleted the last unpublished level on your user page.
    • Fixed bug that made it impossible to unbind gamepad controls.
  • Miscellaneous

    • If you try to use a gamepad on the main menu without configuring it, a message now pops up directing you to Options.
    • The wall-follower enemy has a little bump on one side to show you which wall it follows, but it's always been on the wrong side. This is now fixed.