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Wands News

Patch 1.3.6

New spells, dynamic environments, in-game events and more makes this patch one of the biggest updates to Wands yet!

New Features
- Introducing dynamic environments
- Introducing In-game events
- Added prompt when playing against a developer

New Spells
- Disc of Antioch
- Cerberus Collars

- Improvements
- New vfx and sfx for Hail of Death
- Removed muffled sfx when you’re low on health
- Improved distinction between colors on the wand mana bar
- New effect on health pickups when you’re cursed
- Replaced red/blue screen flashes with less aggressive fade
- Survival spell selection UI cleanup

Game Balancing
- Acid Cloud now destroys Twins
- Summoned spells no longer rotate when imprisoned but they can fire
- Phoenix costs more mana (35) and does more damage (15-30)

Bug Fixes
- Tile based spells are now more stable
- Fixed bug where more than one player could enter a room
- Fixed bug where match countdown wouldn’t start
- Starting Survival after pressing continue will reset HP and Mana properly
- Hulk lightning strike visuals will now display even if they kill you
- Fixed bug where your opponent’s wand would appear backwards for Android players
- Fixed bug where if you died when casting Calcite Shield in survival, it wouldn’t disappear

PC
- When walking outside tile area in survival, the enemies will now target your collider

Patch 1.3.6

New spells, dynamic environments, in-game events and more makes this patch one of the biggest updates to Wands yet!

New Features
- Introducing dynamic environments
- Introducing In-game events
- Added prompt when playing against a developer

New Spells
- Disc of Antioch
- Cerberus Collars

- Improvements
- New vfx and sfx for Hail of Death
- Removed muffled sfx when you’re low on health
- Improved distinction between colors on the wand mana bar
- New effect on health pickups when you’re cursed
- Replaced red/blue screen flashes with less aggressive fade
- Survival spell selection UI cleanup

Game Balancing
- Acid Cloud now destroys Twins
- Summoned spells no longer rotate when imprisoned but they can fire
- Phoenix costs more mana (35) and does more damage (15-30)

Bug Fixes
- Tile based spells are now more stable
- Fixed bug where more than one player could enter a room
- Fixed bug where match countdown wouldn’t start
- Starting Survival after pressing continue will reset HP and Mana properly
- Hulk lightning strike visuals will now display even if they kill you
- Fixed bug where your opponent’s wand would appear backwards for Android players
- Fixed bug where if you died when casting Calcite Shield in survival, it wouldn’t disappear

PC
- When walking outside tile area in survival, the enemies will now target your collider

Patch 1.3.5 has arrived

For more information and discussion join us at our Discord server discord.gg/wands . In this patch we have made the following changes:


New features

New boss type in survival


Improvements

Players can now take damage in Exploration mode, when hp reaches 0 the arena is reset as in the Basement
Pause functionality has been rewritten to be more stable
Due to feedback from our players regarding our EULA, we've made improvements to make it more user friendly


Game balancing

Removed initial cost of Calcite shield (survival)


Bug fixes

Match stats are now updated properly in the Lobby
Match music is no longer played in the Basement
Matches are now labeled correctly as Ranked or Casual in the Portal
Character wands are now correctly attached to their hands in the Arena
Fail safes added to make sure you don't get stuck in an Arena due to your opponent leaving

Patch 1.3.5 has arrived

For more information and discussion join us at our Discord server discord.gg/wands . In this patch we have made the following changes:


New features

New boss type in survival


Improvements

Players can now take damage in Exploration mode, when hp reaches 0 the arena is reset as in the Basement
Pause functionality has been rewritten to be more stable
Due to feedback from our players regarding our EULA, we've made improvements to make it more user friendly


Game balancing

Removed initial cost of Calcite shield (survival)


Bug fixes

Match stats are now updated properly in the Lobby
Match music is no longer played in the Basement
Matches are now labeled correctly as Ranked or Casual in the Portal
Character wands are now correctly attached to their hands in the Arena
Fail safes added to make sure you don't get stuck in an Arena due to your opponent leaving