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Order Of The Gatekeepers News

Development Update

Based on everyone's feedback so far I've made a few changes/fixes and I'm finishing up the last few levels of the Singleplayer campaign.
  • Added Campaign Level 11 to Singleplayer.
  • Created Multiplayer version for co-op play.
  • Fixed issue with "Max Creep Animators" video option causing sideways enemies if they spawned beyond the camera's FOV.
  • Added visual element to show when a Tower is banned in a level.
  • Fixed dialogue boxes from moving around when they aren't supposed to.
  • Enabling cheats now removes the ability to gain Achievements.
  • Default difficulty set to Normal.
  • Support Structures (Ancient Relic) starting Mana from 0->20.
  • Fixed legibility of dialogue text at certain resolutions.
  • Changed balance/dialogue of most Singleplayer levels based on playtester feedback.