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Super Club Soccer News

Season and Match bug fixes - Patch 2.0.2 Notes - 06/08

Match engine
  • The default ball speeds for all actions has increased by 10-15%. This is still a work in progress and we may increase it further in the future.

  • Fixed the bug allowing bot players to intercept the ball in unrealistic positions.

  • Fixed some inconsistency with player morale during matches. After positive actions it would not update properly.

  • After a failed dribble, a player cannot attempt to tackle an opposition player straightaway.



Season
  • Fixed the match loading bugs experienced by some users in tournament matches. More logging has been added, so if this continues to happen we will have better data to analyse the issue. There are some syncing issues with the pre-match lobby still, but this should have no impact with the gameplay.

  • Fixed the tournament intro not loading for some players, giving them a blank pitch for the duration of the intro.

  • Fixed the bug when a club enters multiple ladder tournaments and has a shared ELO instead of unique ELO for each ladder.

  • Fixed some of the tournament stats showing incorrectly, for both player & club tab.

  • The post match lobby score and match events should now display correctly for tournament matches.

  • Fixed the inconsistency displaying additional position points as well as player value.

  • Filter and sorting bugs on the tournament page have been fixed.

  • Fixed the default match time slider in th tournament page to display all times. A bug with local times and the match time slider will be worked on soon.

  • Fixed a bug where players are able to use the paint tool in tournament matches.

  • Fixed a bug where both teams can see paint drawn.

  • If a manager fails to repond to a friendly match invite, the opposition manager can now re-invite them. It was previously blocked by the expired invite.

  • Manager notes in a match lobby now save properly.

  • Fixed the freezing on the customise logo screen.


Other
  • The positions for each formation have been fixed. Some unused formations have been removed.

  • Fixed some player stat bugs and no longer includes quick matches in lifetime stats.

  • Fixed the credits log, which allows users to see when credits are added or deducted from their account.

  • A bot player controlled by the manager using pro license can now be subbed off the pitch.




You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Bug Fixes - Patch 2.0.1 Notes - 05/22

Tournament registration has been fixed. Clubs are able to join the ladder tournaments again.

Some match engine bugs introduced in the last patch have been resolved.

Match availability will now apply to all characters owned by a user, rather than having to update it individually.

A bug when subbing a bot player controlled by the manager has been resolved.

You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Register for Tournaments now - Patch 2.0.0 Notes - 05/08

Tournament registration page is now available to use. For now, we are just having 2 ladder tournaments at 20:00 UTC and 02:00 UTC. Ladder matches have daily matches scheduled and uses an ELO rating system to calculate changes on the ladder. After registering for a tournament, a manager will need to opt-in to play for the next fixture.

Player & club stats, fixtures and awards for the current season and previous seasons are also active on a tournament page.

The match centre now displays upcoming fixtures and registered tournaments. You can access the match lobby from there, rather than the club calendar.

Bug fixes
- Some scenarios causing match freezing have been identified and handled. We expect there will be more cases, so please let us know when you encounter an issue.
- Sliding tackle has been added to action menu.
- The 11v11 pitch outline for level 1 stadiums has been fixed.
- AI centre midfielders will stop moving backwards from kick-offs


You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Tournaments Are Here - Patch 1.6.7 Notes - 04/29

Tournament features are now enabled. We are starting with daily ladders, to test connectivity and server capacity. Each day at the specified ladder time, fixtures will be generated against other teams in the ladder. We will trial leagues once the ladder tournaments are stable.

The match centre on your club page should now display upcoming fixtures (friendly & tournament). It also displays the tournaments the club is active in, so new players can easily see when matches are. A club can only take part in 3 active tournaments at once.

Club forums are now enabled. We suggest using it to give new users basic guidance and possibly direct them to a discord server or something easy to chat in, with other teammates. A match thread will automatically be generated in the forum for each fixture, if you wish to add scouting notes etc.

Characters are now able to message each other in game. Please let us know if you experience any issues with this (and capture screenshots if possible) as it's a super important feature to help new users!

We have made some adjustments to the player movement formulas. This impacts speed & acceleration attributes, as well as momentum slightly. We'll be making some adjustments to the ball speeds and player agility soon.

Tutorial videos have been added, to give a brief overview of the game features for new users.

Bug fixes
- Our bots were very hesitant to use high passes, which often meant their low passes would get intercepted. There should be more of a balance between low and high passes now.
- Some 11v11 formations caused a bug related to the kick-off circle.
- Penalty kick position has been fixed for 11v11.
- Managers should now get the appropriate number of trait points after levelling up.
- Some bugs leading to the goalkeeper interaction problems have been identified and fixed.
- Some issues with kit colours has been fixed. There are still more fixes to come to display kits correctly in the match.
- Some win rate bugs have been fixed in the leaderboards.
- Some missing nationalities have been added.
- When going to your player profile, the "view as" should change to that character by default now.
- The key bugs related to offering contracts have been resolved.
- Players can not be offside for throw-in and goal kicks.

You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.

Super Club Soccer - Patch 1.5.10b Notes - 04/13

Although we have fixed the custom build bug in new characters, we still had to find a solution for the existing characters. Only a small number of characters were intentionally created to abuse the bug, so we didn't want to punish all characters with a full reset. During investigation we identified another bug, which made it harder to separate the bugged characters from the rest. We have come to a solution which will be fair to all and effective immediately.

All users who made a custom build character will have to re-skill their character, due to the previous bugs. Any training done since creation will be added to the total attribute points. You will have 24 hours after logging in, to re-skill characters without impacting your club bank balance. Please note, you may experience a long loading time after applying the new attributes.

Due to an additional training bug found, all characters have had their training reset and been given their training points to use again. So if you created your character 7 days ago, your attributes will be reset and you get 7 training points to use.