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  3. New Global Update

New Global Update

Featured Big Update:

*Reworked the Paths of the NPCs, especially the ones that send the player towards an Artificial Space:
-For the Stage One: Areas 2, 3, 4 and the Main Zone.
-For the Stage Three: Areas 2, 3, 4.
-For the Stage Four: Areas 2, 3, 4 and the Main Zone.
-For the Stage Five: Areas 2 and the Main Zone.
-For the Stage Six: Areas 2, 3, 4 and the Main Zone.
-For the Stage Seven: Areas 2, 3, 4 and the Main Zone.
-For the Stage Eight: Areas 2, 3, 4.
-For the Stage Ten: Area 2. Adjusted the paths of such new NPCs behaviours in the Main Zone too.
(Their level design has been upgraded too, heavily in the Main Zones of the stages 6 and 7.)


Standard upgrades:
*A General Global Extra Optimization For the Game. For example:
-With low frame rates, the animated environment is paused, it resumes when it gets back to 60fps.
-Cache load for the HUD pictures.
-Extended the hold limit of the memory cache, to 150 pictures.
*A fast removal of secondary HUD after the Omega Token Device is lost and a smoother "Vault lost" visual effect.

Fixes:
*There was an extra dialog box picture, for when recharged the fuel with the exchangers. It is fixed now.

Thank you for your support!