Update 541: Hades Python
This update is a regular update, meaning that it contains things that our team worked on in the past week or two. With some of the Early Access launch issues out of the way we can focus more on delivering stable, regular updates and hopefully begin addressing issues which users have been noting to improve the stability of the game going forward.
[h2]Gameplay Changes:[/h2]
[h2]Menu Changes:[/h2]
[h2]Gameplay Changes:[/h2]
- Found and fixed a bug pertaining to client hitching the first time a player was shot
- Hit flash for players has been updated to be red for both teams, to increase visibility
- Gun tracers have been updated to increase their visibility, they have longer tails to give a better idea of spread and direction
- Swapping inventory items or other actions will no longer cancel kicking and bug out doors
- Animation: Polished run, walk, sprint cycles. Increased animation speed playback on movement animations.
- Other small bug fixes.
[h2]Menu Changes:[/h2]
- Add Featured Community Tutorial links to the Training menu
- Updated the "Home" screen and "DPL" panel, added "Twitch" panel
- Continue to display End Of Match screen through level unloading
- "Quick Swap" hidden from input mapper until properly implemented
- Fix leaderboard text field for matches played count so it can display 4 digit numbers