Update: Version 529 - New maps!
This update is focused on adding new maps, and since there are a lot of new players, I'll be using this update to also explain how our map rotation system works.
Every week we release new maps which are added to the pool of existing maps. We also take this time to remove old maps that we feel should no longer be in rotation. This could include unbalanced maps or just outdated maps. We do not always continually add to this pool, but as of writing there are over 100 maps in the rotating pool of maps. This update adds another couple dozen maps to this pool, keeping with our stated goal of at least 20 new maps every week. As we move through Early Access this process could change, but you should be expecting the map pool to act like a rolling set of maps; as new maps are brought on, old maps disappear.
Every week we release new maps which are added to the pool of existing maps. We also take this time to remove old maps that we feel should no longer be in rotation. This could include unbalanced maps or just outdated maps. We do not always continually add to this pool, but as of writing there are over 100 maps in the rotating pool of maps. This update adds another couple dozen maps to this pool, keeping with our stated goal of at least 20 new maps every week. As we move through Early Access this process could change, but you should be expecting the map pool to act like a rolling set of maps; as new maps are brought on, old maps disappear.