Hotfix: Version 525
This update is targeted at some more fixes, as well as expanding the region selection to include all of our new regions. A 3GB map update is required in order to include the map fixes.
Additionally with this update we will be doing some maintenance. This includes resetting the ranks players have gotten in Early Access (not games played or other stats) and resetting the leaderboard.
[h3]Gameplay Changes:[/h3]
[h3]Menu Changes:[/h3]
[h3]Map Changes:[/h3]
Additionally with this update we will be doing some maintenance. This includes resetting the ranks players have gotten in Early Access (not games played or other stats) and resetting the leaderboard.
[h3]Gameplay Changes:[/h3]
- Fix problems where the local client could see their input as "behind" with the gun and movement floating behind their inputs.
- Some errors cleaned up that might be contributing to sporadic client hitches.
- Fix for players doing a standing or walking pose instead of a death animation when killed.
[h3]Menu Changes:[/h3]
- Enabled toggles to allow players to select our new regions: US-East, Russia, SE-Asia, Japan.
- Updated help tooltips for region selection to match the new toggleable buttons.
[h3]Map Changes:[/h3]
- Several already existing levels had some bugfixes applied to them for issues noted in feedback for those levels.
- Shutter button timings have been reconfigured. CStore shutters are about the same as before, but other buttons have gotten door-specific timings instead of using the cstore shutter cooldown timings. This means factory dock doors can be re-toggled after only 2 seconds, and the Vault Door button won't get stuck in an "open" state when the door is actually closed.