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  3. Update 676: Lightmaps and Icons

Update 676: Lightmaps and Icons

[h2]Summary:[/h2]
The problematic "lightmap" bug has been fixed, now lightmaps should always load correctly. Updates to how pucks are claimed when planning has been implemented to help players co-ordinate claiming important items. Third person animations have been updated for some guns. Some minor weapon changes to the MAWP and blacktar, as well as some animation bugfixes.
[h2]Lightmap bug fixed:[/h2]
  • Lightmap bug where the lightmaps would sometimes not load or load late was fixed
  • The loading time was mostly artificial prior to this to reduce this bug and has been lowered
  • PrePlanning (UAV) minimum time lowered from 12 to 5 seconds
  • Minimum waiting time total between levels for loading reduced from 17 seconds to 6 seconds

[h2]Changes to inventory icons and claiming:[/h2]
  • Items in the inventory will now highlight if there are placed pucks but players are not carrying enough of the item
  • The pucks will glow bright yellow if you have free space, or will be dull grey if you do not
  • Some pucks like the door charge and clacker will automatically be claimed by the person picking up the item
  • Those claims will automatically unclaim if they drop the necessary item

[h2]Updated the following animations:[/h2]
  • Ingmar third person animations
  • Blk-Tar third person animations
  • Mawp third person animations
  • Nack11 third person animations
  • AP-25 third person animations

[h2]Other changes:[/h2]
  • The MAWP now has more object penetration, the same as other high penetration weapons
  • Bugfixes to some blending states for animations
  • BLK-TAR Brace now immediately has horizontal recoil instead of starting on bullet 3