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  3. Update 647: Small gameplay patch (weekly update)

Update 647: Small gameplay patch (weekly update)

[h3]Some audio and level changes along with a change to raise client framerate cap to 150[/h3]

[h2]General:[/h2]
  • Speaker icon under your own profile picture in multiplayer menu now mutes yourself (instead of having no function)
  • Client max framerate raised to 150 to allow for overhead to vsync to 144 on high performance machines


[h2]Audio:[/h2]
  • New Smoke Grenade Detonate SFX
  • Updated distance attenuation curve on smoke grenade detonate sfx
  • Added 3 new, slightly different Moltov Impact SFX
  • Adjusted distance attenuation curve for molotov Impact SFX
  • Removed errant "bounce" SFX from molotovs
  • Throwing already lit flares now plays a weak sound for feedback instead of no sound


[h2]Levels:[/h2]
  • Added dome doors and castle gate to training.
  • Changed behavior of ramps on Dome to allow UAV turrets to see through the base of the ramps and into the underside of dome better.
  • Fixed a mesh on pipeworks mixer.