Update 639: Weekly maps and a small patch
[h2]Levels:[/h2]
[h2]Shotgun tweaks:[/h2]
[h2]Other:[/h2]
- New maps added to rotation, some old maps taken out of rotation
- Charge placement improvement to make charges more consistently place on the side of the object you are looking at
- Dome Castle gates can be kicked from the inside, triggering the door opening sequence without a button press
- Many doors had their densities improperly assigned and have been updated
- Castle barrel map visibility fixed
- Changes to castle gate opening/closing sound to make it more telegraphed
[h2]Shotgun tweaks:[/h2]
- DL12 ADS spread increased to 40 from 30.
- DL12 Spread Pattern pushed further out towards the edges.
- Auto Shotgun spread increase from 40 to 50
- Auto Shotgun RPM increased from 240 to 300
- Damage falloff starts 13 (down from 15) ends at 16 (was 16) for all shotguns. Primarily effects kill range of the DL12.
[h2]Other:[/h2]
- Fix secondaries not dropping auto-load magazine and instead loading it into the next gun