Update 505: New maps and map features!
[h3]Another round of maps, this time featuring Vault! Additionally, some fixes have been applied to restore some of the optimizations from previous weeks.[/h3]
[h2]Vault[/h2]
Like previous variations, the vault is an impenetrable fortress housing the bomb, however this time it's gotten an upgrade. The artwork has been upgraded, now featuring a large vault door, new Vault specific button, and the interior walls are lined with safety deposit boxes!
The vault itself. Thick, unchargeable and slow, this door will open over a period of about seven seconds and come to rest to block the area behind it. Be careful, as this may cut off your rotation!

The Vault Button. While our current rotation of Vault maps may not have them, thanks to some upgrades the vault maps can have multiple buttons for complex variations and more strategy or defensive planning.

Take a peek inside the vault! Lined with impenetrable objects, the vault is all bullet proof cover but the thick walls don't leave much room to work with.

[h2]Teller Booth[/h2]
We've given the map generator an upgrade to allow rooms to spawn inside other rooms, and applied it to the Teller booth. This feature will let us make more interesting and varied map configurations in the future as we bring it to the other levels.

Killhouse
[h2]Vault[/h2]
Like previous variations, the vault is an impenetrable fortress housing the bomb, however this time it's gotten an upgrade. The artwork has been upgraded, now featuring a large vault door, new Vault specific button, and the interior walls are lined with safety deposit boxes!
The vault itself. Thick, unchargeable and slow, this door will open over a period of about seven seconds and come to rest to block the area behind it. Be careful, as this may cut off your rotation!

The Vault Button. While our current rotation of Vault maps may not have them, thanks to some upgrades the vault maps can have multiple buttons for complex variations and more strategy or defensive planning.

Take a peek inside the vault! Lined with impenetrable objects, the vault is all bullet proof cover but the thick walls don't leave much room to work with.

CStore
[h2]Teller Booth[/h2]
We've given the map generator an upgrade to allow rooms to spawn inside other rooms, and applied it to the Teller booth. This feature will let us make more interesting and varied map configurations in the future as we bring it to the other levels.
