Update v1.15.1
Fixed up some small issues here. Check it out.
- Fix to pathfinding for NPCs that may get stuck walking in place on an obstacle's colliders.
- Preventing toggling of fullscreen / windowed mode in options menu for Steam deck which can cause UI to get out of alignment.
- Fix to bad room transition in Eastern area of the Sewers scene.
- Fix to the possibility of Shade getting stuck on ladder in events in Towers scene. This could cause soft-locking for some players.
- Fix to nightmare scene events that was causing an instance of effects going away temporally while transitioning into the last event in the sequence.
- Fix to various layering glitches.
As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues or bugs you're encountering so we can fix them for you and put out a patch asap! Thanks for playing! Hope you enjoy!
- Fix to pathfinding for NPCs that may get stuck walking in place on an obstacle's colliders.
- Preventing toggling of fullscreen / windowed mode in options menu for Steam deck which can cause UI to get out of alignment.
- Fix to bad room transition in Eastern area of the Sewers scene.
- Fix to the possibility of Shade getting stuck on ladder in events in Towers scene. This could cause soft-locking for some players.
- Fix to nightmare scene events that was causing an instance of effects going away temporally while transitioning into the last event in the sequence.
- Fix to various layering glitches.
As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues or bugs you're encountering so we can fix them for you and put out a patch asap! Thanks for playing! Hope you enjoy!