1. Pixel Noir
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  3. Update v1.19

Update v1.19

[p]First and foremost we want to give a big thank you to Turn Based Thursday Festival for having us in their Steam showcase again this year. We are giving a huge 50% discount this week starting tomorrow! So tell your friends and family if they like turn-based RPGs to pick up Pixel Noir![/p][p]And now our patch update...[/p][p]Perseverance and patience- Yes we're still patching and yes we are still working on the Nintendo Switch port. In this patch we have even more player found bugs we fixed.[/p]
  • [p]Layering issues with Woof in the beginning of Ch7.[/p]
  • [p]No save label when saving in police station in Ch7.[/p]
  • [p]Directional mishaps when discovering the event that gets you a Summon for Shade in Ch7.[/p]
  • [p]Freeze in Ch7 when you trigger the event in police station when you walk up the stairs to trigger an event.[/p]
  • [p]Bad room transition in sewers.[/p]
  • [p]Bad dialogue key fixed for walking encyclopedia NPC in Southside.[/p]
[p]As always, we welcome all feedback and bug reports to us directly in our Discord. We have a ⁠bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues you're encountering so we can fix them and put out a patch asap! Thanks for playing![/p]