Patch v.182
Happy Wednesday everybody,
Last night we pushed a patch where we fixed a bunch of bugs. Thanks to each and every one of you that have been posting bugs or suggesting recommendations--we take your thoughts into consideration with each new sprint. Keep 'em coming!
Here's the skinny on what was patched with v.181:
What's New
Known Issues:
Thanks to everybody who contributed for helping making Pinnacle City a better place™.
-Team SWDTech
Last night we pushed a patch where we fixed a bunch of bugs. Thanks to each and every one of you that have been posting bugs or suggesting recommendations--we take your thoughts into consideration with each new sprint. Keep 'em coming!
Here's the skinny on what was patched with v.181:
What's New
- Fixed several crashing / freeze issues
- Fixed the train save bug
- Adjusted position of branching dialog boxes as to not block the scene
- Fixed various saving / loading issues pertaining to sidequests
- Fixed switching leaders while transitioning through doorways
- Fixed issues with the mini-map accuracy
- Fixed issue with Reload menu showing all the same bullet icons
- Fixed interaction point in Thrift Shop
- Blocked off apartment in Little Shanghai that was sending players into black space
- Added more heal items into Chapter 1 and made boss fight non-fatal
- Fixed missing case descriptions in Spanish
- Fixed more Spanish translation rough spots (places where there is still English text)
- Fixed BGM volume stabilization issue
Known Issues:
- Various FPS issues resulting in lag at various places
- Load times starting a new game can be long
- Additional text that needs to be localized to Spanish (e.g. cutscenes)
Thanks to everybody who contributed for helping making Pinnacle City a better place™.
-Team SWDTech