1. Pixel Noir
  2. News
  3. Update v1.9

Update v1.9

Hey, Look! another update!!!

We Fixed:::

- There is a ladder in the Towers scene where you can hit a fall collider and ladder climb collider which can get characters stuck in the climbing position. This doesn't break the game because you can just move up to trigger the climbing collider again to fix the issue.

- Lab 4's switches have trigger events that return but if the doors are already open the triggers do nothing.

- Vanessa starts at level 1 ---she should start at level 30

- Write save data to file on save to prevent losing data on crashes

- SceneLoader remove actions destroying objects it shouldn't (fixes ch1 police teleport on save versioning)

- Tempt / enemy encounter interference in Sprawl

- Thechase / sheng spawning back into little shanghai alley after events

- Draw outcomes added to CRDtech

- broken location title ref in industrial_alleys teleports

- various layering glitches

- typos

Still to fix....

- Sometimes equipped gear doesn't carry over to New Game +

- Some ladder's climbing speeds can be slower than others.

- Hugging walls severely slows down character speed.

- When you have the map toggled on then teleport to another scene, the map goes away, But if you talk to someone (any intractable) the map comes back.

- combo between shade deuce and the detective makes them stay in the combo's location after it has ended

- When Detective dies against Tornado, and then then Woof revives him, he auto re-equips his weapon after fighting barehanded to begin with.

As always if you have a bug you want to talk directly to the devs about please join our discord server and tell us about them. It's fun, it's interesting and it's helpful to us having you the players contribute to the QA process!