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Interim Update: Bug Fixes & Performance

[h2]Interim Technical Update[/h2][p]Hello everyone![/p][p]This is an interim technical update, released while we continue preparing the previously announced large update focused on politics and presidential elections.[/p][p]The current update introduces changes to the effect of advertising for companies. The amount of advertising purchased now directly affects demand for goods and services for all companies. At the same time, the price of advertising relative to its effectiveness increases non-linearly.[/p][p]In addition, this update fixes many issues found by the community over the past couple of months and includes performance improvements.[/p][hr][/hr][h2]Bug Fixes[/h2]
  • [p]Fixed an issue where company shares could sometimes not be purchased[/p]
  • [p]Fixed a bug where company accident risk became 0%[/p]
  • [p]Fixed a false message requiring an office or player presence when the office had already been purchased in the state[/p]
  • [p]Fixed incorrect display of the player’s share count in the ambition to buy company shares[/p]
  • [p]Fixed incorrect profit values and text in the voting form when changing advertising funding levels[/p]
  • [p]Fixed missing minimum salary limit in CEO initiative voting to reduce salaries (effectively could reach 0)[/p]
  • [p]Fixed cases where an empty law window appeared[/p]
  • [p]Fixed an issue where companies disappeared from Favorites when switching between characters and companies[/p]
  • [p]Fixed incorrect path arrows in the Statistics section pointing to a gear icon instead of income[/p]
  • [p]Fixed an issue where displayed company profit exceeded its income[/p]
  • [p]Fixed an issue with zero kompromat power shown in blackmail text[/p]
  • [p]Fixed cases where blackmail demanded 0% of company shares[/p]
  • [p]Fixed negative CEO salary values[/p]
  • [p]Fixed incorrect changes in workforce numbers during construction accidents[/p]
  • [p]Fixed various crashes[/p]
[hr][/hr][h2]Balance[/h2]
  • [p]Changed the formula for calculating advertising costs and advertising effectiveness for companies[/p]
  • [p]Fixed trust mechanics: being the CEO of the owning company is no longer required if the company is not owned directly by the player[/p]
  • [p]Player-owned companies are now taken into account when calculating ownership percentage for cartel formation[/p]
[hr][/hr][h2]Other Improvements and Fixes[/h2]
  • [p]“Monopoly Fine” moved to the Taxes and Fines category[/p]
  • [p]Minor visual improvements in the Holding window[/p]
  • [p]Added more detailed statistics for bank loans in the Finance window[/p]
  • [p]Fixed income text in the Anti-Monopoly Law describing when a company receives a fine[/p]
  • [p]Restored the ability to withdraw from registration in Congressional elections[/p]
  • [p]Added 100% complete translations for French, Spanish, German, and Chinese[/p]
  • [p]Performance optimizations[/p]
[hr][/hr][h2]What We’re Working On[/h2][p]Right now, we continue working on a large politics update. It will include party primaries, presidential elections, and the addition of new positions such as Vice President, Secretary of State, and Cabinet members.[/p][p]Each of these positions will be interactive. You will be able to contribute to their appointment and removal, and each of them will affect the economy in the late stage of the game.[/p][p]This is a significant update and it takes all of our time and effort, but we are trying to deliver it as soon as possible.[/p][p]Next week, we will try to slightly lift the veil and share which direction we have chosen and what exactly you will see in this update.[/p][p]Thank you for staying with us and supporting us.
Until the next good news![/p][p]— Redwood Team[/p]