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Characters’ features in Plutocracy



Hello, friends!


We've got over a mark of 75% of the campaign goal and in honor of it, we give a gift once again! You can download a free 4k over here: https://drive.google.com/open?id=1E5qubYi6PZMt4STH7QIfCPHpJHD1UPeg

Today we want to tell you a little how the game diplomacy is arranged as well as how a player will be able to interact with the characters.

Every character has got unique features that look like duality. We live in a world where there's good and evil, light and dark. So, we want to put forward that idea through the character's features and beliefs.

Every feature affects the gameplay. For instance, the feature "slow or resolute" affects the speed of decisions making on a deal. The time is an essential resource like in our life.

So, the character who has the "slow" feature will be slowin' you down and "resolute" one will be savin' your time. If you need to make a deal with a governor to get some government contract but he's "the slowest" in the universe of Plutocracy, so you'll get a hard choice: either spend your time or invest one in other stuff.





The feature "reliable or insidious" will make an additional danger for the player in the form of intrigues from a character. For example, you made an agreement with some character to start up a new company or lobby a law but he's got the feature "insidious", so your agreement may be broken. He can stab you in the back at the most inappropriate moment...

Every duality has a power scale. The closer the duality measure to the positive mark, the deeper that feature will be feeling in the character. All in all, we've made more than 10 dualities where every of the ones has 10 marks. It means that completely the same characters are possible only in the case of 1 out of 10 billion!

Someone of the characters will be tolerant of racial or religious affiliation, and someone will get your enemy 'cause you lobbied for a law giving more rights to immigrants, women and black people.

All the options make the character unique. The player possesses of the ones, too. All these options overlap and intersect. As a result, there's a relationship between the characters and the player.

Make good relationships with influential characters and open up a world of unlimited opportunities. If connections are everything, then choose the necessary friends by making 'em as allies to struggle for financial power. Common interests, beliefs and points of view will give a hand to you to make friends.





If you're in the interests of the Democrats and kill time by playin' golf, you'll be able to make good relationships with the characters who have the same interests and political beliefs like you. But if you start makin' with members of the Republican Party, then the Democrats will get away from you.

There's nothing permanent - in the game, everything flows, everything changes makin' to trim the sails to the wind catching all the nuances and supporting relationships with the necessary characters.

You should constantly maneuver between different interests and people groups by manipulatin' their needs and values like a real eminence grise to give a success. In that world that's almost impossible not to make enemies - the diplomacy system of the game challenges each hard-headed player!

In Plutocracy, the diplomacy ain't something mediocre and insignificant - in fact, that's the key to many secret doors of the economic and political world that we create. Not having one will be extremely difficult to win!



This diplomacy system is most accurately simulates the characters relationships in our book. What do you make of that? Will it be playable and interesting? Leave your thoughts on the campaign page, discussions on Steam and social networks.

Friends, we'd like to remind you can back up our project if you didn't make it. https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

We only have a little time left for that. Stay with us and develop your diplomacy skills in the game Plutocracy!


Best regards,

Redwood Games team

Gift art in honor of overcoming the middle of the way



Dear, friends!


We've got over a mark of 50% of the campaign goal thanks to your support and help! Each contribution is essential for us! We've made a new art in honor of crossin' the line of our campaign. Free 4k download over here: https://drive.google.com/file/d/1Ps_T7SiZe0a5yejL4yp0h4zQ11Q9cu1b/view

What do you feel about that? Let's talk about it. What do you think the poster reflects the main ideas and motives of the game? Leave your comments and thoughts on the campaign page through our community on Steam/social networks. We're always glad to talk over your some ideas/concepts of the game.

There are even more ordeals ahead, but if we work together, we'll get a success. Let's more actively take the remaining days of the campaign and tell everyone who might be interested in our project. Share the campaign page in social networks, tell your friends about the project and get to the bottom of the mystery of the world of political intrigues and hidden manipulations of the powerful financial elites of the world!

https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

There’s still a long way to go, so please stay with us and follow our events.

P.S. You can make a payment via PayPal by e-mail [email protected] leaving a comment what kind of perk you want.

Best regards,
Redwood games team

Collectible stuff in the game



Hello, friends!

Let's take our mind off political intrigues and economic indicators of the market and talk about the attractive, seductive and sometimes mystical world of the wealth and luxury.

Luxury is a brilliant companion of all the rich. We're interested that a player felt a billionaire's life so we've made a collection of rare and expensive items in the game: rare coins, paintings by famous artists, yachts, aircrafts, cars, mansions and estates, thoroughbred horses, antiques.





Common interests can play into the hands by expanding useful relationships. There are a lot of historical examples, for e.g. the Rothschild clan is largely obliged to collect coins of their founder.

Mayer Rothschild was able to make a relationship with William I, Elector of Hesse through the trade of antiques and the Rothschild clan started flourishing. William I, Elector of Hesse was one of the richest monarchs of Europe of that time.



But it's not that simple! You'll need to win luxury stuff competin' with your opponents at the auction.

Show everyone that you are able to easily spend a few million on a rare coin or buy out thoroughbred champions from the royal stables so that they win at the horse races and bear the fruits. These actions will attract characters interested in prestige and luxury.



Every type of the property gives unique bonuses to the player. For instance, you can arrange a rout (banquet hall) or get some cash by renting out your mansion. Buy ships, yachts to arrange secret meetings there to become more prestigious and influential.





Collect original paintings, rare coins and antiques 'cause that stuff may go up in price! Invest in art 'cause that may also give a huge income if you manage to get a collection of paintings by one artist.




There will be developing progress in the different industries: cars, aircraft and other. Over time, you'll be able to buy different types of transport: from balloons and dirigibles to airplanes, from the first models of cars to modern cars. All this you can buy through the auction.



Participate in horse racing and get extra income from wins and bets. Improve your loyalty by giving expensive things to officials and politicians like a bribe. 

Leave your comment if you come up with an idea what collectible items we need to add into the game. Don't forget to support our project 'cause that's important for us! https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

Stay with us! See you in the next update. 

Redwood Games team.

Ethnic diversity in Plutocracy



Hello, there!

Thank you for the support and help that you are investing in the development of our project. Today we gonna talk about ethnic diversity in the game and how to generate characters. Let's get started!

We've made a system for generating unique characters with distinctive features of appearance to simulate the economy, politics and human relationships in full. It means that you won't come across two absolutely identical characters as in appearance and on the other features. Despite the fact that there are thousands of them in the game...

At the very start of the game, you can choose the gender, age, attributes of appearance and race of your character as well as the features of his character and starting skills that he'll get.



In the game, you can choose a historical focus where women will only partially be able to inherit some property and dispose of one. Besides, Negroid and Mongoloid races will occur in limited numbers until the middle of the 20th century 'cause the US at the turn of the 19th and 20th centuries was still very far from the country where everyone had equal rights!

You get the opportunity to play by using an alternative focus where you can use the full diversity of characters without any limits and historical focus.

Each mode has advantages. For instance, you can influence the emancipation of women, black people, etc. so you can increase the welfare of the population, and as a result, it'll lead to an increase in your income. In addition, you can expand your share of voter loyalty.





In the game, there will be conflicts based on ethnic divergence. Some of the characters will be less tolerant of a different religion, race, as a result, you can make an enemy who will be making conspiracies and intrigues against you if he gets that you're with him not cut from the same cloth.

What do you think which mode is more interesting to play? In one that shows historical realities and ethnic conflicts or an alternative one where all representatives of different ethnic groups have the same rights? Leave your comments.

We carefully think over different combinations of features characters, so that the player feels the full depth of human relationships. Representatives of ethnic groups, different religious denominations, political trends in the game are constantly butting heads with each other getting better conditions for life. You gotta find a balance between them 'cause that makes relationships between the game characters. Now there are more than 15 thousand characters!

If you are in such a world, how will you behave? Will you seek for personal profit or will you try to use all the wealth you have received to transform society, the country, and even the whole world?

About avatars



Your avatar will be over here.

You can get a game avatar that our artist will draw from your photo in the game style while our IngieGoGo campaign is running. The avatar can be chosen from the list of characters when you start a game.

You'll become the main hero of the story where by using big business and political influence the financial elite governs entire states as well as you'll get a unique digital portrait for envy to friends. You can share the portrait in social networks or just leave to remember.

There is very little time left until the end of the campaign and a limited number of perks with an avatar that our artist can have time to draw. Hurry up and back up our project and find out how secretly to run the world in the game Plutocracy! https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

Thank you for your attention and stay with us. And we will be talking about other interesting aspects of the game.


Redwood Games
team.