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The role of bandits in the game.

Friends, we've almost done it! 2 days and $400 left to get the goal! Thanks so much for your help and support the project! 


Today we'd like to tell you how a player is able to affect the game world "Plutocracy". An agent of influence is one of the key characters of the game. We wanna present to your attention a character who embodies the whole spirit of the wild west of the Gilded Age of America. 


Well..this agent is "Bandit": "Give me your dough!" 





"Bandit" is used by those players who wanna take risks and get their goals despite the consequences. "Bandit" is a criminal character so there will always be a risk of being got by the police and the whole justice system that we made in the game. 


But if you're a tough guy and get used to playing hard without any rules, then you should use that radical agent. A character doesn't sell the shares, and you've run out of patience? Or some competing company starts building up its development? Stop talkin'! Use the agent! 


Probably, everyone has heard about such famous bandits as Jesse James, Butch Cassidy or Sundance Kid. 


At times they were a real threat to entire states by destroying businessmen who arrived to improve the wild west as well as the banks that they were robbing! We'd like to point out that all pragmatic capitalists of that time wanted to be a friend of this character.... 


We're incline believe that you have got a question: why are there a host of criminal agents in the game 'bout big business and politics? Just imagine that time ...it goes without saying for that "wild" time. In the game, every state has its own crime level so you should take it into account when making business. 


Bandits need money and bandits can become a dangerous and influential weapon in a competitive struggle. 





For instance, you'll be able to stick up the necessary company through the head of bandits to steal a company's revenue. That'll slow down the company development. 


Playing big business, you can use different ways of competitive struggle. But the force way has always been the key method of a bandit to achieve his goal. If you like the spirit of the wild west, if you're an adherent of a tough decision, you'll be able to be a friend of this character. 


But if you'd rather take the least risk, then you'll have other tools of influence....We'll tell you 'bout ones next time:) Follow the news and announcements. 


If you wanna help us reach the goal, then share the campaign page with your friends via social networks. It might someone will wanna back us up by choosing one of the unique pledges that were made for IndieGoGo campaign. Just over $400 and 2 days left! https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/x/18671801#/


Let's achieve the goal together! Not a big goal though:) 


Thanks so much that you keep reading the updates and stay with us. We appreciate it 


Best regards, 
Redwood Games team

Fiery 90% of the goal and the agent of influence "Pyro"

Hello, friends!

We've collected 90% of the goal! That's the good news! Left just a little bit to implement our thoughts. Let's do it! We've 4 days left.

We're a real ball of fire when we see that we've almost achieved the campaign goal. So...today there will be a "fiery" update:)

We'd like to tell you about the next agent called "Pyro".



"Pyro" is a criminal character in the game, so when you use his services, you can be accused by the district attorney (if he's not your friend or you've not got a dirt on him). He's a powerful tool to struggle with opponents. You bought up a company's stake and gonna expand to get over more market share but your opponents put a spoke in your wheel? "Pyro" is a key of success!

In the game, the agent arranges sabotage in the opponent's company. If he's cautious, then the arson will be arranged but with a certain probability. The probability depends on the level of fire safety of the company and the security forces. You can set fire to oil pipelines and fields, undermine the railway tracks and a host of other buildings of different types of companies!

Fire destroys company assets. A company stops producing the required volume of products, and as a result, the market share gets free. That's your chance! Squeeze out your opponent!

Increase your capacity, produce more product and bring one to the market. Buy up the rest of your opponent cheaply and sell it at an auction or take it over by your company.

That's the agent "Pyro". There are lots of other charismatic characters who can help you achieve your goals. Sometimes they're legal, sometimes not quite.

Now we need your help to reach the campaign goal!
There is not much time left and only a little is left for the goal ...around $1500.

Share the campaign page through social networks, tell your friends, leave your comments on the campaign page: https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

Thanks a lot that you help us come true our dream!


Best regards,
Redwood games team

Characters’ features in Plutocracy



Hello, friends!


We've got over a mark of 75% of the campaign goal and in honor of it, we give a gift once again! You can download a free 4k over here: https://drive.google.com/open?id=1E5qubYi6PZMt4STH7QIfCPHpJHD1UPeg

Today we want to tell you a little how the game diplomacy is arranged as well as how a player will be able to interact with the characters.

Every character has got unique features that look like duality. We live in a world where there's good and evil, light and dark. So, we want to put forward that idea through the character's features and beliefs.

Every feature affects the gameplay. For instance, the feature "slow or resolute" affects the speed of decisions making on a deal. The time is an essential resource like in our life.

So, the character who has the "slow" feature will be slowin' you down and "resolute" one will be savin' your time. If you need to make a deal with a governor to get some government contract but he's "the slowest" in the universe of Plutocracy, so you'll get a hard choice: either spend your time or invest one in other stuff.





The feature "reliable or insidious" will make an additional danger for the player in the form of intrigues from a character. For example, you made an agreement with some character to start up a new company or lobby a law but he's got the feature "insidious", so your agreement may be broken. He can stab you in the back at the most inappropriate moment...

Every duality has a power scale. The closer the duality measure to the positive mark, the deeper that feature will be feeling in the character. All in all, we've made more than 10 dualities where every of the ones has 10 marks. It means that completely the same characters are possible only in the case of 1 out of 10 billion!

Someone of the characters will be tolerant of racial or religious affiliation, and someone will get your enemy 'cause you lobbied for a law giving more rights to immigrants, women and black people.

All the options make the character unique. The player possesses of the ones, too. All these options overlap and intersect. As a result, there's a relationship between the characters and the player.

Make good relationships with influential characters and open up a world of unlimited opportunities. If connections are everything, then choose the necessary friends by making 'em as allies to struggle for financial power. Common interests, beliefs and points of view will give a hand to you to make friends.





If you're in the interests of the Democrats and kill time by playin' golf, you'll be able to make good relationships with the characters who have the same interests and political beliefs like you. But if you start makin' with members of the Republican Party, then the Democrats will get away from you.

There's nothing permanent - in the game, everything flows, everything changes makin' to trim the sails to the wind catching all the nuances and supporting relationships with the necessary characters.

You should constantly maneuver between different interests and people groups by manipulatin' their needs and values like a real eminence grise to give a success. In that world that's almost impossible not to make enemies - the diplomacy system of the game challenges each hard-headed player!

In Plutocracy, the diplomacy ain't something mediocre and insignificant - in fact, that's the key to many secret doors of the economic and political world that we create. Not having one will be extremely difficult to win!



This diplomacy system is most accurately simulates the characters relationships in our book. What do you make of that? Will it be playable and interesting? Leave your thoughts on the campaign page, discussions on Steam and social networks.

Friends, we'd like to remind you can back up our project if you didn't make it. https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

We only have a little time left for that. Stay with us and develop your diplomacy skills in the game Plutocracy!


Best regards,

Redwood Games team

Gift art in honor of overcoming the middle of the way



Dear, friends!


We've got over a mark of 50% of the campaign goal thanks to your support and help! Each contribution is essential for us! We've made a new art in honor of crossin' the line of our campaign. Free 4k download over here: https://drive.google.com/file/d/1Ps_T7SiZe0a5yejL4yp0h4zQ11Q9cu1b/view

What do you feel about that? Let's talk about it. What do you think the poster reflects the main ideas and motives of the game? Leave your comments and thoughts on the campaign page through our community on Steam/social networks. We're always glad to talk over your some ideas/concepts of the game.

There are even more ordeals ahead, but if we work together, we'll get a success. Let's more actively take the remaining days of the campaign and tell everyone who might be interested in our project. Share the campaign page in social networks, tell your friends about the project and get to the bottom of the mystery of the world of political intrigues and hidden manipulations of the powerful financial elites of the world!

https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

There’s still a long way to go, so please stay with us and follow our events.

P.S. You can make a payment via PayPal by e-mail [email protected] leaving a comment what kind of perk you want.

Best regards,
Redwood games team

Collectible stuff in the game



Hello, friends!

Let's take our mind off political intrigues and economic indicators of the market and talk about the attractive, seductive and sometimes mystical world of the wealth and luxury.

Luxury is a brilliant companion of all the rich. We're interested that a player felt a billionaire's life so we've made a collection of rare and expensive items in the game: rare coins, paintings by famous artists, yachts, aircrafts, cars, mansions and estates, thoroughbred horses, antiques.





Common interests can play into the hands by expanding useful relationships. There are a lot of historical examples, for e.g. the Rothschild clan is largely obliged to collect coins of their founder.

Mayer Rothschild was able to make a relationship with William I, Elector of Hesse through the trade of antiques and the Rothschild clan started flourishing. William I, Elector of Hesse was one of the richest monarchs of Europe of that time.



But it's not that simple! You'll need to win luxury stuff competin' with your opponents at the auction.

Show everyone that you are able to easily spend a few million on a rare coin or buy out thoroughbred champions from the royal stables so that they win at the horse races and bear the fruits. These actions will attract characters interested in prestige and luxury.



Every type of the property gives unique bonuses to the player. For instance, you can arrange a rout (banquet hall) or get some cash by renting out your mansion. Buy ships, yachts to arrange secret meetings there to become more prestigious and influential.





Collect original paintings, rare coins and antiques 'cause that stuff may go up in price! Invest in art 'cause that may also give a huge income if you manage to get a collection of paintings by one artist.




There will be developing progress in the different industries: cars, aircraft and other. Over time, you'll be able to buy different types of transport: from balloons and dirigibles to airplanes, from the first models of cars to modern cars. All this you can buy through the auction.



Participate in horse racing and get extra income from wins and bets. Improve your loyalty by giving expensive things to officials and politicians like a bribe. 

Leave your comment if you come up with an idea what collectible items we need to add into the game. Don't forget to support our project 'cause that's important for us! https://www.indiegogo.com/projects/plutocracy-a-pc-game-about-wealth-power-computers-software/reft/18671801/steam

Stay with us! See you in the next update. 

Redwood Games team.