Fixes, and new enemy levels!
Sorry for the three months of no update. But here it is! I fixed some things that very much needed to be fixed. Such as some buttons not working correctly with controller and/or splitscreen players. Stickman stopping short of the wall and attacking nothing, and the wall turret now actually has texture! Oops.
The enemys now have levels. Their health, damage dealt, and exp gained now all increase with enemy lvl. Also, all health bars (Except the players) now have numbers on them. The gun ui is now a part of the main hud system, instead of floating above the gun.
All changes are in the update log, in the games file directory.
And as always, if you have any bug/glitch reports, or any ideas or such, please email me at [email protected]
Thank you!
I have some things planned for the future. More maps, more modes, more optimization. But if you have any ideas, please let me know! :)
The enemys now have levels. Their health, damage dealt, and exp gained now all increase with enemy lvl. Also, all health bars (Except the players) now have numbers on them. The gun ui is now a part of the main hud system, instead of floating above the gun.
All changes are in the update log, in the games file directory.
And as always, if you have any bug/glitch reports, or any ideas or such, please email me at [email protected]
Thank you!
I have some things planned for the future. More maps, more modes, more optimization. But if you have any ideas, please let me know! :)