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New Zombie Mode!

Hello everyone! I'm so sorry that it has been almost a year since the last update, but you know, life happens. Well anyways, there's a new zombie mode! And a few fixes to some of the weapons. More detail in the update log.

And as always, please let me know of any bugs, glitch's, etc...! I want to make this game the best that I can!
Thank you!

Update Log:
Update 1.10.1 7\4\20
-Added "Zombie House" Mode
-Fixed Player Characters, so that the player can no longer look through walls
-Fixed wood planks texture
-Made the machinegun flashes much smaller, as it messed with the level lighting in Zombie House Mode
-Fixed some Incorrect textures in the "Tomb Raid" lvls
-"Machete" now correctly shows at player lvl 3, in the floating menu
-Every player lvl, the player will gain 2 points to their max health
-The amount of ammo an enemy drops, is now proportional to their lvl
-Increased the chances of an enemy dropping ammo from 1 in 16 to 1 in 11
-Fixed the shotgun giving free shots, if you point towards Ui
-Changed the assault rifle starting fire rate from 0.2, to 0.4. And the uzi's from 0.2, to 0.3. Both their max fire rates are now 0.2
-The miniguns max fire rate is now set to 0.07, and the max reload rate, 1