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Kynseed News

Stardew-like RPG Kynseed by ex-Fable devs set to leave Early Access

Kynseed, an intergenerational Stardew Valley-inspired RPG game from a group of former Fable developers, is ready to leave Early Access. After first launching in Early Access in 2018, the official Kynseed release date is now set for December 6.


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Ex-Fable devs announce Kynseed, an eccentric new 2D sandbox RPG

Release Date Reveal!

[previewyoutube][/previewyoutube]
That's right, you heard it here folks! Kynseed is finally reaching the end of it's Early Access path and we are happy to share that the release date will be December 6th 2022!

The team at PixelCount is ecstatic to finally be able to give you the news you've been waiting for and we hope you are looking as forward to the release as we are! Keep your eyes peeled on our socials over the next month for a variety of treats. Let us know what you think of the new look!

See you in the Vale soon,



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P.s. Don't forget you can join us on Discord to discuss the game and chat with the devs.

Just what is it? What could it possibly mean?

Hello Seedlings!

It’s been an incredibly busy time here at the Castle as we polish everything with our very finest cloths and the best ear wax we could find.

We don’t have much to show this week, except for this lovely little tease of artwork…



Just what is it? What could it possibly mean?

It’s all starting to get very exciting down here in the cellars, where we continue to craft our magic.
Bugs are being fixed, polish is being applied and the art of balancing is underway.

We even sneaked in a few extra Fairweather items which our Art Dept are busy creating the art for today.
Cutscenes are being tidied, sounds are being applied and lots of playtesting is going on.

So keep your eyes peeled for much more goodness coming in the very near future and we would love to hear your thoughts and comments below on the magnificent art above, as well as anything else.

Til next time, friends,

Love,

Blacksmith Crafting

Hello Seedlings!

A bit of a late update this week as we awaited a slightly delayed dev build with all sorts of goodies held within. The blacksmith crafting is one feature that underwent a much-needed revamp (and our final bit of UI that needed updating to the new way).

The minigame stays much the same, with some behind-the-scenes tweaks, but the actual crafting part was visually upgraded and given an extra ‘feel’.

CRAFTING FOR APPRENTICES

[previewyoutube][/previewyoutube]

So, how does one go about forging their own masterpieces? Firstly select a mould from the range on offer. Moulds can be purchased from the various Smithy’s or given if you buy their shop. Then you can select an ore type and its Quality.

Fae ores have mystical properties and make the targets in the minigame move around and even phase in and out! All ores have a base Flexibility that affects the minigame. It also has Durability, and the aim is to make that as high as possible. A bar in the top left shows your Quality progress. Star rating also affects the minigame - the better the ore, the harder the crafting!

The first stage is simply to puff those bellows to heat the pure ore and melt it into the mould. You must then heat up the metal bar, stopping the gauge in the green zone if you can.

With the metal nice and pliable, we can now hammer it on the anvil. The aim is to try to cover the rings with the hammer.

Your Strength stat comes into play here. You get 1 hit per 1 point of stat. Each hit scores points (or loses them if you miss!). If you get three misses, you break it and lose the item. The indicators in the top left of the UI show your misses.

Then it is time to cool it, and this plays much the same as heating. Press a button to start the arrow and again to stop in the scoring zone. If you have made a sickle or sword, you get one extra stage - the grindstone! Here you must remove all the green areas. Miss them, and things start to turn red, losing you sharpening points. You are then scored, and the average of Ore Quality, Durability and Sharpness is totted up for your overall score.

You may then keep the item on you or send it to the Orders shelf or the Stock Cupboard.

We hope you enjoyed that glimpse. We have a few polishing bits to do, such as making the results screen pop animate and have nice sounds; the grindstone to have its arrows added and then we will balance it all.

Until next week, crafty friends.

Love

Kynseed QnA #6

Hello Seedlings!

Here we go with QnA numero 6!

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Q: Are many of your characters based on real folklore?
A: Quite a few of the characters and monsters are based on folklore. Pott the Brounie, Knockers, certain Hags, our own version of Black Shuck among others. We also have a couple based on nursery rhymes such as Old Mother Hubbard and The Old Woman Who Lives in a Shoe.

Q: What is your favourite feature so far?
A: Each member of the team has a different fave feature no doubt. Our combat is strong enough to be a game in itself. The cooking is great fun and very tactile, and running the stores is very involved for those who want to really roleplay.

Q: How many NPCs are there in the first generation?
A: There are almost 60 bespoke first-gen NPC's who are affected by the ravages of time and over 20 NPCs who are pretty much immortal.

Q: Do you have a go-to name for any particular animal?
A: As a sheep-rider (the fleece is comfier for my bottom) I like to explore the world on Mutton Chops.

Q: How many proverbs are there to collect in total?
A: There are around 900 proverbs and star ratings to fill in.

Q: Can we expect to see regular hot-fixes after launch?
A: You certainly can if there are any bad bugs or balancing issues need addressing! However, we hopefully will be able to just concentrate on our major updates with all that juicy content gravy for you to pour on the feast that is 1.0.

Q: Can you tell us about a funny bug you've experienced during development?
A: Not only can we tell you, we can show you! Only yesterday we had a little physics issue as we worked on throwing physics, that had a slight knock on for the migrating chickens...

[previewyoutube][/previewyoutube]

Q: Do you prefer ketchup or mayonnaise with your chips?
A: Question to you...why wouldn't you have both?

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Thanks for tuning in, don't forget to submit your questions for next week!



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P.s. You can also join us on Discord!