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Hotfix update 0.3.0.4635

Hello there seedlings!

This quick update should resolve a few bugs that slipped through. If you are still getting any issues please send them in for us to look at (via discord or mailing [email protected]).

A big thanks to all of your support whether by sending in bugs, leaving a review letting us know what you think, hanging out in the community, or even by simply playing the game.

Cʜᴀɴɢᴇʟᴏɢ
🔶 Adjusted fish spawning, additional proverbs and traits for newer items
❌ Fix for sim crash with spilled honey,etc
❌ Fix for post auction sim crash
❌ Adjusted serving area for blacksmith in Mellowbrook

🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal!

Hotfix update 0.3.0.4632

Hello there seedlings!

This update should hopefully resolve the most common reported issues since the update. If you are still getting any issues please send them in for us to look at (via discord or mailing [email protected]).

A big thanks to all of your support whether by sending in bugs, leaving a review letting us know what you think, hanging out in the community, or even by simply playing the game.

Cʜᴀɴɢᴇʟᴏɢ
🔶 Various additional star ratings setup for items
🔶 Extra logging round npc actions
❌ Nightberries don't stop day 1 cutscene
❌ Fix for crash with npc crafting in apothecary with certain ingredients
❌ Fix for rare situations where npcs wouldn't react at the time for dates
❌ Goods Market event listed for all havens
❌ Player always visible while riding floating pig
❌ Fix for various Vale npcs sleeping
❌ Fix for fishing rod slot assignment on gamepad blur
❌ Npcs shouldn't ask for items they don't like for favours
❌ Lambs no longer rideable
❌ Crumblechalk mine exit to farm closed until you have the key
❌ C key can close the calendar as well as open it
❌ Fix for doubled up heads of some characters while sleeping
❌ Fix for animal poop happening out of level
❌ Fix for wisps lighting the lamps in some circumstances
❌ Fixed sibling stuck repeating the same dialogue instead of looping through interact lines
❌ Fix for slow build up of leaves while on options screen that could cause slowdown
❌ Fix for eldersberry potentially having different sprite
❌ Fix for Whistleroot in Dreamer's Nook appearing all times of day
❌ No favours possible for traders

🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal!

Hotfix update 0.3.0.4571

Hello there seedlings!

This update should hopefully resolve the most common reported issues since the update. If you are still getting any issues please send them in for us to look at (via discord or mailing [email protected])

A big thanks to all of your support whether by sending in bugs, leaving a review letting us know what you think, hanging out in the community, or even by simply playing the game.

Cʜᴀɴɢᴇʟᴏɢ
❌ Fix for Ash task causing lockup at 6pm ingame
❌ Fix for occasional issue changing levels while raining
❌ Preventative fixes around text group counts and bit more info on crashes about the player npc and object targets
❌ Fix for crash riding floating pig (invisible player to be looked into)

🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal!

Gathering Storm Update



Greetings Seedings!

It’s that time again, when we lower the castle portcullis and send our excitable update sheep down the road into our community.
This fabulous update is a feast for the eyes and ears, as well as being packed with mystery and story.
Over the next few weeks, we will reveal more about the next update as our sheep reaches ramming speed as it charges down the hill towards the dark forest.
Judging by the helmet that our sheep is wearing, it would seem that there is going to be a bit of rough n tumble and the apothecary might need to stock up on wound treatments!
As for now, let’s have a look inside the Gathering Storm update, that we proudly present to you.



[h3]WEATHER & LIGHTING[/h3]
Probably the stars of the show are our new lighting and weather systems.
Rain, fog, wind, heat and snow bring a level of immersion to Quill that takes the game to ambient heights.



[h3]WIND[/h3]
A light breeze or a full-on gale. The Goddesses provide.




[h3]RAIN[/h3]
Rain has various intensities, from “It’s spitting!” to “I love storms!”
Our resident weather coding expert Nick, also made it so it does not rain indoors, and the sound changes whether you are near bodies of water, near greenhouses and when you are snug inside.





[h3]SNOW[/h3]
Ahhh a lovely crisp winter’s day. The tingle of a snowflake on your nose. The blast of icy death as a blizzard whacks you in the face.




[h3]FOG[/h3]
From morning mists to creepy pea-soupers to colourful Fae rainbow clouds, you can’t beat fog for sheer atmosphere. Some say it is Dragon’s breath. Others say it is a visible aerosol of tiny water droplets. Some people are less fun than others.



[h3]LIGHTS & LANTERNS[/h3]
Lights now contain themselves in houses. We tweaked the times of day and more importantly, made the lantern really cool and actually useful.



[h3]A NEW PET[/h3]
Introducing the FILIFRYTH!
This magnificent and strange bushy owl is not so easy to tame, unless you know the way.
But what is the ability that this odd yet cute little creature has?
We are not telling you because that would be taking the Piscatootle.




[h3]NEW INTRO & MAJOR PROLOGUE CHANGES[/h3]
Yes, we added some initial mystery and set up to the story, changed a ton of dialogue and moved tasks around. There will be fun. There will be shocks. There will be fear. There will be blood. Just kidding, that’s a great movie.

[h3]FAE REALM OF EVERGREEN[/h3]

Find the method to unlock it, and you can visit the lush forests of Evergreen. Strange noises drift from ancient trees and bizarre denizens wander amongst the whispering trees and gentle streams with their discordant music.




The update also contains delights such as a new region transition system, various tweaks and polish and an absolute ton of bug fixes. We also probably introduced an absolute ton more too.

Some of you with high awareness stats may have noticed a very modest price rise on the Store page. We felt the added content to date justified a small raise, and this will help keep the Castle Guards from revolting. Some of them are already revolting, but their mother's love them.

We can’t wait to hear your feedback and see your screenshots and watch your streams.
So immerse yourself, wrap up warm and experience the elements of our brand new update, brought to you by the hard-working Gnomes of PixelCount (they tried to form a union, but were hungry so formed an onion).

Until next time friends!

LOVE,






The Gathering Storm Update Changelog - v0.3.0.4564

Hello there seedlings!

The latest update The Gathering Storm is now available and here is the changelog of what has been updated! As always, these things are an ongoing development, so expect bugs, balancing issues and an overwhelming urge to sprinkle herbs on things.

We appreciated any feedback at our usual channels on Discord, our forums or in the Steam Discussions.

[h2]Cʜᴀɴɢᴇʟᴏɢ[/h2]
🔷 Lighting system upgraded
ᅠᅠ🔷 Interiors and Exteriors separated
ᅠᅠ🔷 Time of day clearer based on the colour
ᅠᅠ🔷 New, improved lanterns, lamps and candles
🔷 Weather system upgraded
ᅠᅠ🔷 Cycles of weather over the course of a day
ᅠᅠ🔷 Different intensities and mixes of weather possible
ᅠᅠ🔷 Added atmospheric audio and effects
ᅠᅠ🔷 Some special weather for certain levels
🔷 Reworking of first season in-game
ᅠᅠ🔷 New intro and additional cutscenes help set up the slowly unfolding mystery
ᅠᅠ🔷 Amended story and dialogue throughout the first season
ᅠᅠ🔷 Tasks reordered for better pacing
🔷 New Fae region accessible
ᅠᅠ🔷 Unlock access to gain new items and visit new folks
ᅠᅠ🔷 A new pet can be acquired from this area
🔶 Adjusted visuals for activation of monument stone and Goddess statues
🔶 Blacksmith apprentice money is given on start of chat with Jeremie
🔶 Lantern beam can be controlled while using another item
🔶 New, smoother region transition system
🔶 Setting an item on gamepad that is already used on a different button will swap the items round
🔶 Added a repeat option to the chat system to repeat the last important line of dialogue
🔶 All buckets/jars should show the correct contents in the inventory and tool/action bar
❌ Fix for case of game slowdown on the farm caused by a goddess curse of eternal winter
❌ Various fixes around navigation and npc behaviour
❌ Fixed time still passing when game window is not in focus
❌ Fixed situation where endless bartering could occur
❌ Fixed situation where time could get stuck if the game was returned to the title screen at certain points
❌ Fixed stuck on spot situation when trying to gift animals when you have no food
❌ Fixed default avatar appearance on prompt when loading a save
❌ Fixed default avatar appearance in cutscenes
❌ Fixed riding animals stuck in only one direction when following at the same time
❌ Adjusted riding animal positions to account for different characters
❌ Summoned pets shouldn't appear in non-navigable places
❌ Fix to sleeping position by dismounting when trying to sleep
❌ Fixed some proverbs not showing icons
❌ Some apothecary recipes have changed types to match intended type
❌ Fix for butterfly collection task not detecting completion
❌ Older saves past year 1 but less than year 6 are autoaged up to year 6
❌ Various minor text and level fixes
❌ Baking heat level fix
❌ Prevent potential blank noticeboard tasks
❌ Prevent unachievable noticeboard tasks in the first season
❌ Falling asleep while blacksmithing will clear the screen (materials refunded)
❌ Fireplaces animating and trough fillable under new texture system
❌ No camera jolt when climbing beanstalks
❌ Indicator on new day should show the correct amount of tasks added
❌ Player save in bed loads them in bed
❌ Shoulder buttons used on skill screen
❌ Display container contents in inventory
❌ Poop in buckets is saved correctly
❌ Crops correctly removing on the first day out of season
❌ Neatened display prompts for gifting tasks when gifting
❌ NPC overhead prompts don't appear unblurred in certain menus
❌ Lemonade stand doesn't overcharge on the last hour
❌ Animal racing bookie should still show up if the level is left and returned to
❌ Adjusted auction camera position
❌ Should get like/dislike unlock when gifting towards task
❌ Should get friendship rating for first gift other than a task related one per day
❌ Breadcrumb trail should point to areas via regular walking travel means rather than mine shortcuts
❌ No Quill fish in Fae areas

🔷Additionᅠᅠ🔶Improvementᅠᅠ❌Fixᅠᅠ➕Internal