Alpha 26
Alpha 26 is now available!

Content:
- Added some new units and weapons
- Greek fire unit
- Cannon & Scatter Cannon unit
- Spear thrower
- Axe thrower
- Knife thrower
- Hwacha unit
- Poison bow unit
- Poison crossbow unit
- Hoplite unit
- Dog unit
- Ladder unit
- Moving ballista unit
- Compound bow unit
- Compound crossbow unit
- King unit
- Flag bearer unit
- This unit will heal units in a 7.5m radius and increase their movement speed by 1m/s
- This unit will heal units in a 7.5m radius and increase their movement speed by 1m/s
- Modern mortar
- Modern flame mortar
- Baron Von Games special unit
- Greek fire unit
- Added a campfire
- Added a dog cage
Improvements & Features:
- Added 34 steam achievements
- Re added the arsenal
- Horses will now have random colors
- Added blood splashes for projectile impacts
- Ballista arrows will now penetrate units
- Bow, crossbow and hwacha arrows will now penetrate units before sticking to it
- Added a search option for custom unit equipment
- Added an option to start workshop items directly instead of loading them to the editor first
- You can now use more characters in names for the workshop: . , : / ( ) [ ] ' # + % $ ! ? < > | ;
- Errors while loading a battle will no longer freeze the game. Instead the game will try to continue loading the battle and show the errors at the end of the process
- Added armor to air vehicle pilots
- Added a whip to the elephant unit
- Improved the rendering performance of some objects
- Changed the UI font
Bug fixes:
- Fixed a bug that caused weapons to cut body parts through armor
- Fixed that siege weapons would animate movement while not moving
- Fixed cannon projectile collision detection
- Fixed that crossbow units cancel their reload animation and shoot into the ground
- Fixed that ship scatter cannons didn't work
- Fixed some UI issues which occured on the first game start
- Fixed some UI issues at the end of Conquest & KOTH
- Fixed a bug that caused flame grenades to continue doing damage without the flame animation
- Fixed that deactivating friendly fire made the player invincible
- Fixed that large zombies couldn't do damage to units
- Fixed a bug that caused the player to get stuck in shooting range doors
- Fixed a bug that caused vehicles to not do any damage with friendly fire disabled
- Fixed the option 'Game over on player death'
- Fixed a bug that caused some weapons to block the view of AIs
- Fixed a bug that caused bow units to miss too many of their shots
- Fixed the "Air Vehicle" filter in the editor placement list
- Fixed a bug that caused units to be placed too high and flying instead of walking
Next update:
Alpha 27 will be released before christmas. It will contain new christmas content and probably a new wild west faction.