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  3. Build 141 ; SubBuild 2025.7.5

Build 141 ; SubBuild 2025.7.5

[p]Here we go with an important update, fixing and tuning a bunch of noticeable things for the gameplay and the World Tour.[/p][p][/p][p]I hope you'll enjoy it ! 🙂[/p][p] [/p][h2]New Features :[/h2][p]- Controls : added vibrations on the service

[/p][h2]Changes :[/h2][p]- Strike : lowered the physical imprecision on the spin, greatly lowering the chance for the ball to end outside of the Aiming Zone (this affects especially the Accelerations and strikes done with low precision)
- Strike : raised the minimum service speed for men by 5km/h (so at 50% power, the average service speed is raised by 2.5km/h)
- AI : tuned the return position of the women
- World Tour : greatly optimized the size of the ranking database, saving ~500MB of RAM for a career of 15 years ; this should prevent the game, when Modded, from crashing on consoles after playing for a few years in the World Tour

[/p][h2]Bug Fixes :[/h2][p]- Strike : the slice (and possibly some other strikes in some special situations) could be way too slow
- Animation : since the last Build, the players were rotating back in the wrong direction after having rotated through their back
- Gameplay : in some situations, the net jump wasn't triggering for the human player (usually when standing near the service line)
- AI : fixed a couple of glitches in the CPU when his doubles partner is human
- AI : when playing doubles, the CPU could get stuck in no man's land (ie: between the baseline and the service line)
- Recordings : the match replay could desync for Junior matches
- World Tour : too many players were regenerated in the fictional years (eg: in 2025 and after, in the unmodded game)
- World Tour : regenerated players' best ranking distribution wasn't respecting existing singles & doubles specialist distribution (ie: could end with too many or too few top players in singles or doubles)[/p][p][/p][p]ManuTOO[/p][p]=== Mana Games ===[/p]