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Tennis Elbow 4 News

Build 113 ; SubBuild 2023.5.20

[h2]Bug Fixes :[/h2]
- AI : fixed an additional bunch of cases where the CPU wasn't striking the ball in the doubles and other misfits
- Physics : the players were still slightly drifting even after the fix in the Build 112
- World Tour : the saved games could get wrongly marked as invalid when switching between Men & Women saved games

Build 112 ; SubBuild 2023.5.16

[h2]Changes :[/h2]
- Strike : it is now a bit easier to keep control of the drop shot

[h2]Bug Fixes :[/h2]
- Gameplay : since the previous update the player movement had a bit too much side inertia
- Gameplay : since the previous update our player was hitting the ball even if it was way out
- AI : the CPU could choose to do a drop shot when it was too hard to accomplish

Version 0.85 - Build 111 ; SubBuild 2023.5.13

Here's an important update for the doubles AI players, which should greatly lower the number of wrong behavior of the CPU in doubles (although it may create rarer but more intricate ones :fear: ).

And here's the complete changelog.

[h2]New Features :[/h2]
- Gameplay : new Acceleration Trait "Rapid Fire" => the acceleration is 5 km/h slower, but its preparation is 15% faster and it's 10% less tiring
- Modding : you can now change the Country 3-Letter codes by adding codes into Lang_English_Mod.txt ; here's an example : "CountryCHE SUI" => this will show "SUI" instead of "CHE" ; so no need to change the Country files anymore

[h2]Changes :[/h2]
- Strike : tuned a bit the slice so the maximum backspin is done when the ball is around the stomach height instead of the shoulder height
- AI : many improvements & fixes for the doubles CPU
- AI : the CPU should now catch a bit more balls when serving & volleying and when rushing the net

[h2]Bug Fixes :[/h2]
- AI : sometimes the CPU was thinking he'd need a long time to reach his current position and thus was doing a slice instead of a better strike for no apparent reason
- Modding : in some cases, the Profile screen was not displayed after installing a new Mod that was creating a new Profile
- Modding : if a Mod was depending on another Mod, it was still loaded even if that other Mod wasn't loaded with the current Profile

Version 0.84 - Build 110 ; SubBuild 2023.5.5

Here we go with another important update, bringing the Acceleration Traits, fixing the doubles AI, and the performances of Incredible difficulty level.

I hope you'll enjoy all these improvements ! :-)

And here is the complete changelog.

[h2]New Features :[/h2]
- Gameplay : added the "Acceleration Traits" ; each player can choose between 7 traits, giving speed bonuses & handicaps depending on different situations ; this might require some tuning, so don't hesitate to let me know if you feel something is off, and if you have ideas for new traits as well ! ːsteamthumbsupː
- Modding : added a button to open the Mods handled by ModIO on the bottom left of Settings -> Profiles

[h2]Changes :[/h2]
- AI : the Incredible CPU was almost totally paralyzed by the risk to put the ball into the net, making play way too many slices & safe strikes, and even more with the Elite controls ; now, the Incredible should be back and much more valiant :punch:
- Strikes : lowered by 3 km/h the maximum speed of the acceleration and 2 km/h the Shoulder Height bonus, so the maximum strike speed will be about the same when you get a bonus from an acceleration trait

[h2]Bug Fixes :[/h2]
- AI : fixed a bunches of cases where the CPU didn't want to play the ball in doubles, but should have played it :fear:
- Menu : it was not possible to open the Match Log (available in Settings -> World Tour & Training Club)

[h2]Notes :[/h2]
- If you want to change your Acceleration Trait in the World Tour, activate the DevMode (HowTo => https://www.managames.com/Forum/topic19-32161.php ), then once done turn it off

SubBuild 2023.4.28

[h2]New Features :[/h2]
- Modding : you can now identify with your Steam account ; note : if you play with both the Mana Games version & the Steam version, identify with your email on both versions so you'll keep your installed Mods
- Modding : you can now specify that your Mod is meant to be applied after another Mod ; for more info, read the "4) Flag your Mod as dependent of another Mod" section here => topic60-34687.php

[h2]Bug Fixes :[/h2]
- Animation : the service animation could be wrongly resync'ed when exiting the replay
- Modding : the game couldn't see more than 1 Mod installed from the Mod Management menu
- Modding : the game couldn't load the saved Training Club players within a Mod
- Modding : the game couldn't load the Profile's _Mod.ini files
- Menu : the mouse cursor could disappear when coming back from the Mod Management menu
- World Tour : fixed a crash when watching a CPU Player's Tournament Titles screen at the end or the start of a year