Dwarveloper Log #40 - Research System
[h2]Welcome Dwarves![/h2]

We hope everyone is keeping well and getting ready to spring into a new month!

Here are some things we've been working on since last time!

Code

Art
Join us next week for another Dwarfveloper log for more updates on all things Hammerting!

We hope everyone is keeping well and getting ready to spring into a new month!

Here are some things we've been working on since last time!

Code
- Continued squishing bugs for the new navgraph system
- Rails/elevator tracks can now be built by simply dragging them out and holding SHIFT pressed
- Rails/elevator tracks can now be built by standing on an elevator platform/riding a minecart
- Some minor improvements to the dig/mine AI
- The map near the start location has been tweaked to look more natural and invite vertical exploration
- Dwarfs can now dig, mine, and build while standing on an elevator, climbing stairs, or riding rail carts
- When building tiles on the map it is now possible to do so from further away. For instance it is now possible to build a stairway of sorts downwards

Art
- Worked on art assets for the research system
- Made the top bar longer to fit more menu icons
- Made stairway tower and stairway scaffold
- Finished the art for the railway system
- Moved all the planes for creatures closer to each other to remove unnecessary shadows
Join us next week for another Dwarfveloper log for more updates on all things Hammerting!






"Far 'neath the foreboding reaches of the Mountain cold, the things of the dark grow to terrible proportions of size and cruelty. Few yet live who have chartered the farthest extents of the tunnels winding through the fathomless depths of stone below, but old dwarves tell tall tales, of feeling watched by sickly eyes, of a maddening chittering just beyond the walls, and of cheeses, the size of wagon wheels, swallowed by the darkness."
