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Changelog: Rogue Frontier Patch 1

This patch follows up on previous combat balance changes, enhances some less prominent weapons and abilities, and introduces additional changes and fixes.

[h3]Changes[/h3]

Item Destruction
  • Items can no longer be destroyed if a player is ejected from the Roads of Avalon
  • Many item types that previously did not create a trash item upon destruction (e.g. consumable items) began to do so with the Rogue Frontier update
    • This has been reverted, and those items once again do not generate trash
  • In addition, we would like to clarify the changed rate of item destruction in the Rogue Frontier update
    • Equipable items had their destruction rate increased from 30% to 33%
    • Non-equipable items had their destruction rate decreased from 36% to 33%
    • These rates have not changed at all in this patch
Other Changes
  • Energy destruction from Territory Raiding has been increased from 10% to 20%

[h3]Combat Balance Changes[/h3]

Axes

Relentless Assault’s damage has been increased, to help Crystal Reaper find its place in the meta.
  • Relentless Assault (Crystal Reaper)
    • Damage: 90 → 105
Bows

Skystrider Bow’s Sky Bolts now deal more damage and hit more easily, especially against close-range targets.
  • Sky's Fury (Skystrider Bow)
    • Dash range: 7m → 10m
    • Buff duration: 3.5s → 3.75s
    • Damage per bolt: 130 → 140
    • Bolt hit delay: 0.6s → 0.4s
As Undead Arrows is a toggled ability with a significant downside while active, its cooldown has been reduced to make it less punishing to toggle off.
  • Undead Arrows (Whispering Bow)
    • Cooldown: 12s → 10s
Frost Staffs

Hoarfrost has received a significant buff to increase its baseline effectiveness.
  • Avalanche (Hoarfrost Staff)
    • Snowball damage: 60 → 120
    • Snowball Knockback distance: 5m → 10m (knockback duration unchanged)
    • Increased slow trail width: 4m → 5m
Shapeshifter Staffs

Pulse Shock is intended to support melee-oriented transformations, but not so strong as to be the default damaging Q. Therefore, its damage has been reduced.
  • Pulse Shock (all Shapeshifter Staffs)
    • Damage: 109 → 97
Following the recent range increase to Sinister Swipes, Prowling Staff has gained a lot of stickiness, and no longer requires such a strong baseline movement speed increase.
  • Shadow Panther Transform (Prowling Staff)
    • Transformation movement speed: 6.5 → 5.5
War Gloves

Purifying Combination's cooldown has been increased to remove some of Fists of Avalon’s power as a non-commital mobility option.
  • Purifying Combination (Fists of Avalon)
    • Dive Kick cooldown: 20s → 25s
Helmets

Circle of Inspiration’s maximum targets have been increased to make Druid Cowl more suitable for large groups.
  • Circle of Inspiration (Druid Cowl)
    • Max targets: 5 → 10

[h3]Fixes[/h3]

Spell Fixes
  • Evasive Jump (Royal Shoes): Fixed issue where immunities could incorrectly be purged
  • Infernal Boulder (Hellfire Hands): Fixed issue where a line of sight was required
  • Sky Bolt (Skystrider Bow): Fixed issue where a line of sight was required
UI Fixes
  • Fixed issue where islands would sometimes not be selectable in the Travel Planner UI
  • Fixed issue where linking Kill Trophies in chat would not display correctly
  • Fixed issue where it was not possible to reach Elite Levels on the Destiny Board using the Learn button
  • [MOBILE] Fixed issue where chat channel buttons would not work
  • [MOBILE] Fixed issue where long-pressing in various UIs would fail to bring up tooltips
Other Fixes
  • Fixed issue where Small Treasure Chests had gone missing from red zones