Lands Awakened Patch 4 is Here

Lands Awakened Patch 4 is now live! This patch brings some important quality-of-life improvements, extensive combat balance changes, adjustments to Static Dungeon mobs, and much more. Read on for details…
[h3]Quality-of-Life Improvements[/h3]
This patch sees some very welcome quality-of-life improvements introduced, for example:
- Party markers now persist when changing zones
- An overhead message displays when the effects of food expire
- Silver piles now behave like loot bags with their visual effects, no longer showing the "rising particle" effect until lootable
- Certain visuals in Royal Cities have been reworked and improved, in line with the reworked biomes that came with the Lands Awakened update
- And much more…

In order to better balance the performance of certain Static Dungeon mobs, and allow more counterplay opportunities, some adjustments have been made to their abilities. For example:
- Gifted Sorceress (Morgana): Enfeeble Blades damage reduced by 33%
- Earthdaughter (Keeper): Frenzy spell adjusted to put more pressure on tanks
- Various alterations to cast times, cooldowns and areas of effect for Morgana, Keeper and Undead Factions
In addition, across all factions a number of Static Dungeon mobs have had their avatars updated to better reflect their characteristics visually.

[h3]Combat Balance Changes[/h3]
This patch sees the largest combat balance update since Lands Awakened launched. Firstly, certain combat systems – Resilience, AoE Escalation, Crowd Control, and Diminishing Returns – have been adjusted, broadly in favour of smaller groups in combat. In light of these adjustments, changes have also been made to some weapons and armors - such as Cursed Staff and Cleric Robe - in order to keep their gameplay fair and competitive.
Numerous further changes have also been made, including:
- Various War Glove E-abilities improved
- Rain of Arrows channel duration decreased and damage increased
- Capes with effects triggered by auto-attacks no longer activate while Hostile Dismount status is active

[h3]Other Changes and Improvements[/h3]
- New Loadouts and Wardrobe buttons added to the Player Inventory Screen
- "Appearance" menu now opens to Wardrobe by default
- Players can now use "escape dungeon" (Hotkey: A) while in active combat (though getting hit will interrupt it)
- Energy Surge Season statue furniture items are now placeable
- …and much more
As always, you can read the complete list of changes in the official patchnotes.