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Changelog: Paths to Glory Patch 2

[h2]Paths to Glory Patch 2 - Version 26.020.1 - August 21, 2024[/h2]

This patch is intended to fine-tune some of the changes introduced in the Paths to Glory update, refining the overall game dynamics and addressing community feedback.

[h3]Mob Changes[/h3]

Health Regeneration Adjustments:
  • Avalonian Crystal Basilisk no longer regenerates health after the second phase has been triggered
  • Reduced health regeneration amounts for all elite and high-tier veteran mobs:
    • Tier 7 Veteran: 72 → 61
    • Tier 8 Veteran: 109 → 76
    • Tier 4 Elite: 111 → 83
    • Tier 5 Elite: 137 → 103
    • Tier 6 Elite: 167 → 125
    • Tier 7 Elite: 241 → 154
    • Tier 8 Elite: 363 → 190
  • Mobs no longer regenerate health while invincible
Other Adjustments:
  • Demonic Harbinger:
    • Forceful Swing damage per tick: 350 → 250
    • Reckless Swing damage per tick: 400 → 300
    • Raging Onslaught cast time: 1.35s → 1.5s
    • Unrelenting Slaughter cast time: 0.65s → 0.75s
  • Elite Earthkeeper Axe-Thrower:
    • Stun duration no longers scales with mob’s ability power or player’s crowd control resistance
  • Respawn chances for T6+ resources and resource mobs affected by Dynamic Spawn Rates have been increased by up to 10%

[h3]Other Changes and Improvements[/h3]

Armor Abilities:

Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update.

Albion Journal:

The following Journal missions have had their rewards updated:
  • Defeat 30 Roaming Mob Mini Bosses
    • Elder's Bag of Silver → Master's Tome of Insight
  • Gain 3 million Fame from Roaming Mobs
    • Elder's Bag of Silver → Grandmaster's Tome of Insight
  • Gain 10 million Fame from Roaming Mobs
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 30 million Fame from Roaming Mobs
    • 10 Elder's Bags of Silver → 50 Community Tokens
  • Gain 100 million Fame from Roaming Mobs
    • 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
  • Kill 1000 Champions in Static Dungeons
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 3,000,000 fame in the Roads
    • Elder's Bag of Silver → Grandmaster's Tome of Insight
  • Gain 10,000,000 fame in the Roads
    • 5 Elder's Bags of Silver → Elder's Tome of Insight
  • Gain 30,000,000 fame in the Roads
    • 10 Elder's Bags of Silver → 50 Community Tokens
  • Gain 100,000,000 fame in the Roads
    • 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
  • Kill 1000 Champions in Static Dungeons
    • 5 Elder's Tomes of Insight → 1 Elder's Tome of Insight

The following Journal mission has had its objective changed:
  • 'Defeat 25 T3 Roaming Mobs' → 'Defeat 12 T3 Roaming Mobs'
UI Changes:
  • Travel Planner and Island Merchant UIs:
    • Now grouped in a two-level dropdown menu for easier navigation of multiple personal and guild islands
    • Icons now indicate the destination’s biome/attached city and type (city, portal, personal/guild island)
    • Clearly distinguishes between Own Islands, Favorites, and Other Islands for quicker access
  • Guild UI:
    • Added functionality to copy guild member list as TSV
  • Claiming a reward from the Albion Journal now automatically opens the Inventory
  • Dropdowns with submenus now have arrow symbols
Other:
  • System-generated soup, salad, and mules have been removed from Marketplaces on Albion Europe
  • Added Guild Logos for Albion Europe Beta Season winners

[h3]Combat Balance Changes[/h3]

Arcane Staffs
  • Enigma Blade (all Arcane Staffs)
    • Damage: 180 → 190:
  • Frazzle (all Arcane Staffs)
    • Cast Time: 0.6s → 0.5s
    • Range: 13m → 15m
Daggers
  • Merciless Finish (Bridled Fury)
    • 0 Stack Damage: 68.3 → 75
    • 1 Stack Damage: 108.8 → 120
    • 2 Stack Damage: 163.3 → 180
    • 3 Stack Damage: 216.6 → 238
Frost Staffs
  • Frost Bomb (all Frost Staffs)
    • Initial Area Slow: 20% → 30%
Hammers
  • Powerful Swing (all Hammers)
    • Damage: 94 → 113
    • Bonus damage to crowd-controlled enemies: 48 → 56
  • Seismic Tremor (all Hammers):
    • 1st and 2nd Hit Damage: 70 → 80
    • 3rd Hit Damage: 140 → 160
Holy Staffs
  • Generous Heal (all Holy Staffs)
    • Cast Time: 0.6s → 0.5s
    • Range: 14m → 15m
Shapeshifter Staffs
  • Fireflash Orb (Hellspawn Staff)
    • Initial Damage: 150 → 120
      • Every 0.6s the projectile travels, damage increases by 30, up to a maximum of 240
    • Recast Damage: 220 → 150
  • Seedling's Bloom (Rootbound Staff)
    • Empowered Bloom Healing Received: 20% → 10%
  • Barbed Roots (Rootbound Staff)
    • Shield: 150 → 175
Shoes
  • Blind Spot (Shoes of Tenacity)
    • Caster is no longer invisible to mobs, but only to other players
    • Buff duration: 1s → 1.5s
    • Movespeed: 20% → 60%

[h3]Fixes[/h3]

Albion Journal fixes:
  • Fixed issue where ‘Defeat Roaming Mobs’ missions would incorrectly count certain other mobs
  • Fixed issue where ‘Find Hidden Treasures’ missions would not count those found by party members
  • Fixed issue where the ‘Rescue 50 Wisps in Greater Mists’ mission would not count those rescued by party members
  • Fixed issue where the mission ‘Defeat another player after invading their Corrupted Dungeon’ could not be completed in Hunter difficulty
  • Fixed issue where the mission ‘Win a 5v5 Crystal League Match’ could be completed by winning a 20v20 Crystal League Match
  • Fixed issue where the mission ‘Win a 20v20 Crystal League Match’ required a Level 1 match, rather than any level
  • Fixed issue where the mission 'Use a crafting bonus in a Hideout' could be completed by acquiring items from the Energy Manipulator in a Hideout
  • Fixed issue where untracking a mission in the summary would cause the UI to scroll to the top
UI fixes:
  • Fixed issue where using Community Tokens to craft an item at the Vanity Merchant would default to the maximum number of items
  • Fixed issue where Territory Control Cost tooltip on region map would incorrectly display zero
  • Fixed issue where Albion Journal achievement popups could be hidden by other UI elements
  • Fixed issue where a two-handed Vanity Item could not be equipped if the off-hand slot was already occupied
  • [MOBILE] Fixed issue where region map would sometimes appear pink
Other fixes:
  • Fixed issue where a stray Blue Zone Randomized Dungeon would appear in the Roads of Avalon
  • Fixed issue where Siege Banners could not be raised against a territory that had already been raided
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes