Changelog: Paths to Glory Patch 2
[h2]Paths to Glory Patch 2 - Version 26.020.1 - August 21, 2024[/h2]
[h3]Mob Changes[/h3]
Health Regeneration Adjustments:
[h3]Other Changes and Improvements[/h3]
Armor Abilities:
Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update.
Albion Journal:
The following Journal missions have had their rewards updated:
The following Journal mission has had its objective changed:
[h3]Combat Balance Changes[/h3]
Arcane Staffs
[h3]Fixes[/h3]
Albion Journal fixes:
This patch is intended to fine-tune some of the changes introduced in the Paths to Glory update, refining the overall game dynamics and addressing community feedback.
[h3]Mob Changes[/h3]
Health Regeneration Adjustments:
- Avalonian Crystal Basilisk no longer regenerates health after the second phase has been triggered
- Reduced health regeneration amounts for all elite and high-tier veteran mobs:
- Tier 7 Veteran: 72 → 61
- Tier 8 Veteran: 109 → 76
- Tier 4 Elite: 111 → 83
- Tier 5 Elite: 137 → 103
- Tier 6 Elite: 167 → 125
- Tier 7 Elite: 241 → 154
- Tier 8 Elite: 363 → 190
- Mobs no longer regenerate health while invincible
- Demonic Harbinger:
- Forceful Swing damage per tick: 350 → 250
- Reckless Swing damage per tick: 400 → 300
- Raging Onslaught cast time: 1.35s → 1.5s
- Unrelenting Slaughter cast time: 0.65s → 0.75s
- Elite Earthkeeper Axe-Thrower:
- Stun duration no longers scales with mob’s ability power or player’s crowd control resistance
- Respawn chances for T6+ resources and resource mobs affected by Dynamic Spawn Rates have been increased by up to 10%
[h3]Other Changes and Improvements[/h3]
Armor Abilities:
Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update.
Albion Journal:
The following Journal missions have had their rewards updated:
- Defeat 30 Roaming Mob Mini Bosses
- Elder's Bag of Silver → Master's Tome of Insight
- Gain 3 million Fame from Roaming Mobs
- Elder's Bag of Silver → Grandmaster's Tome of Insight
- Gain 10 million Fame from Roaming Mobs
- 5 Elder's Bags of Silver → Elder's Tome of Insight
- Gain 30 million Fame from Roaming Mobs
- 10 Elder's Bags of Silver → 50 Community Tokens
- Gain 100 million Fame from Roaming Mobs
- 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
- Kill 1000 Champions in Static Dungeons
- 5 Elder's Bags of Silver → Elder's Tome of Insight
- Gain 3,000,000 fame in the Roads
- Elder's Bag of Silver → Grandmaster's Tome of Insight
- Gain 10,000,000 fame in the Roads
- 5 Elder's Bags of Silver → Elder's Tome of Insight
- Gain 30,000,000 fame in the Roads
- 10 Elder's Bags of Silver → 50 Community Tokens
- Gain 100,000,000 fame in the Roads
- 25 Elder's Bags of Silver → 15 Elder's Bags of Silver
- Kill 1000 Champions in Static Dungeons
- 5 Elder's Tomes of Insight → 1 Elder's Tome of Insight
The following Journal mission has had its objective changed:
- 'Defeat 25 T3 Roaming Mobs' → 'Defeat 12 T3 Roaming Mobs'
- Travel Planner and Island Merchant UIs:
- Now grouped in a two-level dropdown menu for easier navigation of multiple personal and guild islands
- Icons now indicate the destination’s biome/attached city and type (city, portal, personal/guild island)
- Clearly distinguishes between Own Islands, Favorites, and Other Islands for quicker access
- Guild UI:
- Added functionality to copy guild member list as TSV
- Claiming a reward from the Albion Journal now automatically opens the Inventory
- Dropdowns with submenus now have arrow symbols
- System-generated soup, salad, and mules have been removed from Marketplaces on Albion Europe
- Added Guild Logos for Albion Europe Beta Season winners
[h3]Combat Balance Changes[/h3]
Arcane Staffs
- Enigma Blade (all Arcane Staffs)
- Damage: 180 → 190:
- Frazzle (all Arcane Staffs)
- Cast Time: 0.6s → 0.5s
- Range: 13m → 15m
- Merciless Finish (Bridled Fury)
- 0 Stack Damage: 68.3 → 75
- 1 Stack Damage: 108.8 → 120
- 2 Stack Damage: 163.3 → 180
- 3 Stack Damage: 216.6 → 238
- Frost Bomb (all Frost Staffs)
- Initial Area Slow: 20% → 30%
- Powerful Swing (all Hammers)
- Damage: 94 → 113
- Bonus damage to crowd-controlled enemies: 48 → 56
- Seismic Tremor (all Hammers):
- 1st and 2nd Hit Damage: 70 → 80
- 3rd Hit Damage: 140 → 160
- Generous Heal (all Holy Staffs)
- Cast Time: 0.6s → 0.5s
- Range: 14m → 15m
- Fireflash Orb (Hellspawn Staff)
- Initial Damage: 150 → 120
- Every 0.6s the projectile travels, damage increases by 30, up to a maximum of 240
- Recast Damage: 220 → 150
- Initial Damage: 150 → 120
- Seedling's Bloom (Rootbound Staff)
- Empowered Bloom Healing Received: 20% → 10%
- Barbed Roots (Rootbound Staff)
- Shield: 150 → 175
- Blind Spot (Shoes of Tenacity)
- Caster is no longer invisible to mobs, but only to other players
- Buff duration: 1s → 1.5s
- Movespeed: 20% → 60%
[h3]Fixes[/h3]
Albion Journal fixes:
- Fixed issue where ‘Defeat Roaming Mobs’ missions would incorrectly count certain other mobs
- Fixed issue where ‘Find Hidden Treasures’ missions would not count those found by party members
- Fixed issue where the ‘Rescue 50 Wisps in Greater Mists’ mission would not count those rescued by party members
- Fixed issue where the mission ‘Defeat another player after invading their Corrupted Dungeon’ could not be completed in Hunter difficulty
- Fixed issue where the mission ‘Win a 5v5 Crystal League Match’ could be completed by winning a 20v20 Crystal League Match
- Fixed issue where the mission ‘Win a 20v20 Crystal League Match’ required a Level 1 match, rather than any level
- Fixed issue where the mission 'Use a crafting bonus in a Hideout' could be completed by acquiring items from the Energy Manipulator in a Hideout
- Fixed issue where untracking a mission in the summary would cause the UI to scroll to the top
- Fixed issue where using Community Tokens to craft an item at the Vanity Merchant would default to the maximum number of items
- Fixed issue where Territory Control Cost tooltip on region map would incorrectly display zero
- Fixed issue where Albion Journal achievement popups could be hidden by other UI elements
- Fixed issue where a two-handed Vanity Item could not be equipped if the off-hand slot was already occupied
- [MOBILE] Fixed issue where region map would sometimes appear pink
- Fixed issue where a stray Blue Zone Randomized Dungeon would appear in the Roads of Avalon
- Fixed issue where Siege Banners could not be raised against a territory that had already been raided
- Various additional graphical, animation, terrain, audio, UI, and localization fixes