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Changelog: Paths to Glory Patch 3

[h2]Paths to Glory Patch 3 - Version 26.030.1 - September 4, 2024[/h2]

This patch brings some combat balance changes, Destiny Board improvements, and bug fixes, along with Season 23 winner statues.

[h3]Season 23 Winner Statues[/h3]

Statues for Season 23 winners IFures, PLAC, and Sex and Flex have been unveiled in their respective servers’ Conqueror’s Hall. Congratulations once more to the triumphant guilds!

[h3]Changes[/h3]

Mob Changes
  • Sentry Mages no longer auto-regenerate health, but their maximum health has been increased:
    • Max health: 61,458 → 68,287
Destiny Board
  • Improved Destiny Board camera stability when zoomed out
  • Improved number readability and reduced overall glare

[h3]Combat Balance Changes[/h3]

Bows
  • Explosive Arrows (all Bows)
    • Damage: 21.45 → 23
  • Lucent Hawk (Mistpiercer)
    • Damage per arrow: 170 → 178
Crossbows
  • Auto Fire (all Crossbows)
    • Damage per tick: 30 → 32
Cursed Staffs
  • Cataclysm (Damnation Staff)
    • Cast time: 2.5s → 2s
Daggers
  • Assassin Spirit (all Daggers)
    • Charge interval: 2.5s → 2s
Holy Staffs
  • Celestial Sphere (Redemption Staff)
    • Bounces: 10 → 8
    • Area of Effect: 0 → 4m
    • Heal: 85 → 77
  • Divine Protection (Divine Staff)
    • AoE Heal:
      • No longer triggers automatically when the shield expires
      • Instead, the spell can be manually reactivated to detonate the shield and trigger the AoE heal
      • Affected Allies: 5 → 10
Nature Staffs
  • Cleanse Heal (all Nature Staffs)
    • Heal value - 0 Charges: 55 → 65
    • Heal value - 1 Charge: 70 → 80
    • Heal value - 2 Charges: 90 → 105
    • Heal value - 3 Charges: 120 → 135
Shapeshifter Staffs
  • Piercing Light (Lightcaller)
    • Light Spark explosion damage: 92 → 83
  • Unstable Projectile (all Shapeshifter Staffs)
    • Energy cost: 7 → 4
Spears
  • Razor’s Edge (Rift Glaive)
    • Range: 20m → 17m
War Gloves
  • Create Opening (all War Gloves)
    • Damage: 60 → 72
  • Fleet Footwork (all War Gloves)
    • Damage: 64 → 78
    • Bonus auto-attack damage: 100% → 150%
    • Resistances now increase by 20% while dashing
Armors
  • Levitate (Cultist Robe)
    • Resistances while channeling: 50% → 40%
Battle Mounts
  • Poison Cloud (Venom Basilisk)
    • Damage reduction: 25% → 20%
  • Intoxicating Breath (Venom Basilisk)
    • Defense reduction: 50% → 33%
  • Artillery Fire (Behemoth)
    • DoT duration: 18s → 14s
    • Damage per tick: 0.8% → 1% (total damage unchanged)
Other
  • Force Field (all Cloth Helmets)
    • Auto-attacks no longer resume after casting

[h3]Fixes[/h3]

Albion Journal fixes
  • Fixed issue where missions to deliver Weakened Wisps in Greater Mists would not count those delivered by party members
  • Fixed issue where the mission ‘Defeat Faction Champions’ would not count party member kills for the Champion of Martlock
  • Fixed issue where enchanted resources would not count towards resource refining missions
  • Removed extinct mobs from the ‘Skin all Hide Animals’ mission
  • Fixed issue where 'Open open-world Treasure Chests' missions could be completed in the Mists
  • Fixed issue where ‘Kill players in Static Dungeons’ missions would count kills in the Caerleon Passageway
  • Fixed issue where consuming Tomes of Insight or Fishes would incorrectly progress Journal missions related to gaining Fame
  • Fixed issue where some Journal missions that had their conditions changed would no longer progress or register as completed
  • Fixed issue where some Dryad Guardians in certain biomes did not count towards ‘Harvest resources from Ancient Resource Mobs’ missions
Spell fixes
  • Limitbreaker (Infinity Blade): fixed issue where the second attack would deal less damage than intended
  • Triple Kick (War Gloves): fixed issue where players with immunity to Forced Movement effects could be pulled
  • Harpoon (all Spears): fixed issue with targets not reliably being hit at max range
  • Fixed tooltips for Deathward Climax (Boltcasters), Separator (all Quarterstaffs), Lucent Hawk (Mistpiercer), and Premonition (Boots of Valor)
  • Fixed issue where some tooltips displayed incorrect defense reduction stats
UI fixes
  • Fixed issue where the enchantment level for potions could not be selected when creating a Buy Order through the Marketplace
  • [MOBILE] Improved active state behavior of party, quest and journal HUD elements
    • Fixed issue where the active selection would change when changing regions
Other fixes
  • Fixed issue where the Embalmed Tiger skin could not be traded on the Marketplace after its non-tradable period expired
  • Fixed issue where players would not encounter the intended Roaming Mobs when Tracking in the Roads of Avalon
  • Fixed rare issue where players could lose all buffs if disconnected while changing regions
  • Fixed issue where players could be dismounted after collecting Silver with auto-pickup enabled
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes